Trapinch Evolution
Trapinch Abilities
Prevents Attack from being lowered by other Pokémon.
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Trapinch Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Sand Attack | ground | status | – | 100 | Level 1 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Bite | dark | physical | 60 | 100 | Level 8 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Mud Slap | ground | special | 20 | 100 | Level 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Sand Tomb | ground | physical | 35 | 85 | Level 16 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Bulldoze | ground | physical | 60 | 100 | Level 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dig | ground | physical | 80 | 100 | Level 24 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Crunch | dark | physical | 80 | 100 | Level 28 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Sandstorm | rock | status | – | – | Level 32 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Earth Power | ground | special | 90 | 100 | Level 36 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | ground | physical | 100 | 100 | Level 40 | The user sets off an earthquake that strikes every Pokémon around it. |
| Superpower | fighting | physical | 120 | 100 | Level 44 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Fissure | ground | physical | – | 30 | Level 48 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Struggle Bug | bug | special | 50 | 100 | TM | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Bug Bite | bug | physical | 60 | 100 | Egg | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Feint | normal | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| First Impression | bug | physical | 90 | 100 | Egg | Although this move has great power, it works only on the first turn each time the user enters battle. |
| Flail | normal | physical | – | 100 | Egg | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Fury Cutter | bug | physical | 40 | 95 | Egg | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Gust | flying | special | 40 | 100 | Egg | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Quick Attack | normal | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Trapinch Sprites
TRAPINCH’s nest is a sloped, bowl-like pit dug in sand. This POKéMON patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This POKéMON can go a whole week without access to any water.
Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
Trapinch's Japanese name is Nuckrar (ナックラー). Here are all the official names for Trapinch across different languages:
Trapinch Breeding
How to Get Trapinch
Trapinch can be encountered in the wild across multiple Pokemon games. Here is how to obtain Trapinch in every game where it is available:
About Trapinch
Trapinch is a Ground-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 290, Trapinch is classified as a Ant Pit Pokémon and is part of the Trapinch → Vibrava → Flygon evolution line.
In competitive play, Trapinch is placed in the Monotype tier where it holds a 0.05% usage rate. Its key abilities are Hyper Cutter and Arena Trap and Sheer Force, which allow it to function as a versatile team member. Trapinch is weak to Water, Grass, Ice-type moves, so trainers should plan around these vulnerabilities.
Trapinch can learn 63 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Earthquake, First Impression, Quick Attack, Stone Edge. Standing at 0.7m tall and weighing 15kg, Trapinch has been a fan favorite since its debut in the Hoenn region games.