#857 Hattrem

#857 Hattrem

Height0.6 m(1'12")
Weight4.8 kg(10.6 lbs)
Gender0%100%
Gen 8

Hattrem's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 57
255
Attack 40
116
Defense 65
166
Sp. Atk 86
208
Sp. Def 73
182
Speed 49
134
1061
Type Effectiveness

Hattrem Abilities

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Reflects most non-damaging moves back at their user.

View Hattrem Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Hattrem Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Confusionpsychicspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Disarming Voicefairyspecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Play NicenormalstatusLevel 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Brutal Swingdarkphysical60100Level 1The user swings its body around violently to inflict damage on everything in its vicinity.
Life DewwaterstatusLevel 1The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Aromatic MistfairystatusLevel 15The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Psybeampsychicspecial65100Level 20The target is attacked with a peculiar ray. This may also confuse the target.
Heal PulsepsychicstatusLevel 25The user emits a healing pulse that restores the target's HP by up to half its max HP.
Dazzling Gleamfairyspecial80100Level 30The user damages opposing Pokémon by emitting a powerful flash.
Calm MindpsychicstatusLevel 37The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Psychicpsychicspecial90100Level 44The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Healing WishpsychicstatusLevel 51The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Baton PassnormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Charmfairystatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Dark Pulsedarkspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Draining Kissfairyspecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Future Sightpsychicspecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
Giga Draingrassspecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Magical Leafgrassspecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Misty TerrainfairystatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Play Roughfairyphysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpnormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
Psychic TerrainpsychicstatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Skill SwappsychicstatusTMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.

Hattrem Sprites

Pokedex Entries
Sword

No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently.

Shield

Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer.

In Other Languages

Hattrem's Japanese name is Tebrim (テブリム). Here are all the official names for Hattrem across different languages:

JapaneseテブリムTebrim
Korean손지브림
Chinese (Traditional)提布莉姆
FrenchChapotus
GermanBrimano
SpanishHattrem
ItalianHattrem
Chinese (Simplified)提布莉姆

Hattrem Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate120
Base Friendship50
Growth RateSlow
Base Experience130

How to Get Hattrem

Hattrem is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Hattrem in every game where it is available:

FAQ

About Hattrem

Hattrem is a Psychic-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 370, Hattrem is classified as a Serene Pokémon and is part of the Hatenna → Hattrem → Hatterene evolution line.

In competitive play, Hattrem is placed in the ZU tier where it holds a 3.43% usage rate. Its key abilities are Healer and Anticipation and Magic Bounce, which allow it to function as a versatile team member. Hattrem is weak to Bug, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.

Hattrem can learn 49 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Healing Wish, Psychic, Mystical Fire, Nuzzle. Standing at 0.6m tall and weighing 4.8kg, Hattrem has been a fan favorite since its debut in the Galar region games.