Diglett Evolution
Diglett Abilities
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Diglett Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Sand Attack | ground | status | – | 100 | Level 1 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Growl | normal | status | – | 100 | Level 4 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Astonish | ghost | physical | 30 | 100 | Level 8 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Mud Slap | ground | special | 20 | 100 | Level 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Bulldoze | ground | physical | 60 | 100 | Level 16 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Sucker Punch | dark | physical | 70 | 100 | Level 20 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Slash | normal | physical | 70 | 100 | Level 24 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Sandstorm | rock | status | – | – | Level 28 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Dig | ground | physical | 80 | 100 | Level 32 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Earth Power | ground | special | 90 | 100 | Level 36 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | ground | physical | 100 | 100 | Level 40 | The user sets off an earthquake that strikes every Pokémon around it. |
| Fissure | ground | physical | – | 30 | Level 44 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Blast | rock | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sand Tomb | ground | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Smack Down | rock | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Ancient Power | rock | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Final Gambit | fighting | special | – | 100 | Egg | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| Headbutt | normal | physical | 70 | 100 | Egg | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Hone Claws | dark | status | – | – | Egg | The user sharpens its claws to boost its Attack stat and accuracy. |
| Memento | dark | status | – | 100 | Egg | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
Diglett Sprites
Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.
It prefers dark places. It spends most of its time underground, though it may pop up in caves.
Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.
If a DIGLETT DIGS through a field, it leaves the soil perfectly tilled and ideal for planting crops.
It digs under ground and chews on tree roots, sticking its head out only when the sun isn't bright.
Diglett's Japanese name is Digda (ディグダ). Here are all the official names for Diglett across different languages:
Diglett Breeding
How to Get Diglett
Diglett can be encountered in the wild across multiple Pokemon games. Here is how to obtain Diglett in every game where it is available:
About Diglett
Diglett is a Ground-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 265, Diglett is classified as a Mole Pokémon and is part of the Diglett → Dugtrio → Alolan Diglett evolution line.
In competitive play, Diglett is placed in the VGC tier where it holds a 0.03% usage rate. Its key abilities are Sand Veil and Arena Trap and Sand Force, which allow it to function as a versatile team member. Diglett is weak to Water, Grass, Ice-type moves, so trainers should plan around these vulnerabilities.
Diglett can learn 82 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Endeavor, Fissure, Protect, Rock Tomb. Standing at 0.2m tall and weighing 0.8kg, Diglett has been a fan favorite since its debut in the Kanto region games.