Cryogonal Evolution
Cryogonal Abilities
Evades Ground moves.
Cryogonal Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Bind | normal | physical | 15 | 85 | Level 1 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Ice Shard | ice | physical | 40 | 100 | Level 1 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Confuse Ray | ghost | status | – | 100 | Level 4 | The target is exposed to a sinister ray that causes confusion. |
| Rapid Spin | normal | physical | 50 | 100 | Level 8 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Icy Wind | ice | special | 55 | 95 | Level 12 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Mist | ice | status | – | – | Level 16 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Haze | ice | status | – | – | Level 16 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Ancient Power | rock | special | 60 | 100 | Level 20 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Aurora Beam | ice | special | 65 | 100 | Level 24 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Slash | normal | physical | 70 | 100 | Level 28 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Night Slash | dark | physical | 70 | 100 | Level 32 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Freeze Dry | ice | special | 70 | 100 | Level 36 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Light Screen | psychic | status | – | – | Level 40 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Reflect | psychic | status | – | – | Level 40 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Recover | normal | status | – | – | Level 44 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Ice Beam | ice | special | 90 | 100 | Level 48 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Acid Armor | poison | status | – | – | Level 52 | The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat. |
| Solar Beam | grass | special | 120 | 100 | Level 56 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Sheer Cold | ice | special | – | 30 | Level 60 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash Cannon | steel | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icicle Spear | ice | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | ice | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triple Axel | ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Aurora Veil | ice | status | – | – | Egg | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. |
| Explosion | normal | physical | 250 | 100 | Egg | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Frost Breath | ice | special | 60 | 90 | Egg | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
Cryogonal Sprites
When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice.
They are born in snow clouds. They use chains made of ice crystals to capture prey.
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F.
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148 degrees Fahrenheit.
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Cryogonal's Japanese name is Freegeo (フリージオ). Here are all the official names for Cryogonal across different languages:
Cryogonal Breeding
How to Get Cryogonal
Cryogonal can be encountered in the wild across multiple Pokemon games. Here is how to obtain Cryogonal in every game where it is available:
About Cryogonal
Cryogonal is a Ice-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 515, Cryogonal is classified as a Crystallizing Pokémon and is part of the Cryogonal evolution line.
In competitive play, Cryogonal is placed in the ZU tier where it holds a 6.15% usage rate. Its key abilities are Levitate, which allow it to function as a versatile team member with valuable Ground immunity. Cryogonal is weak to Fire, Fighting, Rock, Steel-type moves, so trainers should plan around these vulnerabilities.
Cryogonal can learn 66 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Rapid Spin, Freeze Dry, Recover, Flash Cannon. Standing at 1.1m tall and weighing 148kg, Cryogonal has been a fan favorite since its debut in the Unova region games.