Registeel Evolution
Registeel Abilities
Prevents stats from being lowered by other Pokémon.
Halves the Pokémon's weight.
Registeel Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Metal Claw | steel | physical | 50 | 95 | Level 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Charge Beam | electric | special | 50 | 90 | Level 1 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Bulldoze | ground | physical | 60 | 100 | Level 6 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Ancient Power | rock | special | 60 | 100 | Level 12 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Stomp | normal | physical | 65 | 100 | Level 18 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Flash Cannon | steel | special | 80 | 100 | Level 24 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Iron Head | steel | physical | 80 | 100 | Level 24 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Curse | ghost | status | – | – | Level 30 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Amnesia | psychic | status | – | – | Level 36 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Iron Defense | steel | status | – | – | Level 36 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Hammer Arm | fighting | physical | 100 | 90 | Level 42 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Heavy Slam | steel | physical | – | 100 | Level 48 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Superpower | fighting | physical | 120 | 100 | Level 54 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Lock On | normal | status | – | – | Level 60 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Zap Cannon | electric | special | 120 | 50 | Level 66 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Hyper Beam | normal | special | 150 | 90 | Level 72 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Explosion | normal | physical | 250 | 100 | Level 78 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hard Press | steel | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Metal Sound | steel | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Meteor Beam | rock | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sand Tomb | ground | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
Registeel Sprites
REGISTEEL has a body that is harder than any kind of metal. Its body is apparently hollow. No one has any idea what this POKéMON eats.
REGISTEEL was imprisoned by people in ancient times. The metal composing its body is thought to be a curious substance that is not of this earth.
Its body is harder than any other kind of metal. The body metal is composed of a mysterious substance. Not only is it hard, it shrinks and stretches flexibly.
It is sturdier than any kind of metal. It hardened due to pressure underground over tens of thousands of years.
Tempered by pressure underground over tens of thousands of years, its body cannot be scratched.
Registeel's Japanese name is Registeel (レジスチル). Here are all the official names for Registeel across different languages:
Registeel Breeding
How to Get Registeel
Registeel is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Registeel in every game where it is available:
About Registeel
Registeel is a Steel-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 580, Registeel is classified as a Iron Pokémon and is part of the Registeel evolution line.
In competitive play, Registeel is placed in the RU tier where it holds a 6.92% usage rate. Its key abilities are Clear Body and Light Metal, which allow it to function as a versatile team member. Registeel is weak to Fire, Fighting, Ground-type moves, so trainers should plan around these vulnerabilities.
Registeel can learn 89 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Body Press, Heavy Slam, Stealth Rock, Iron Defense. Standing at 1.9m tall and weighing 205kg, Registeel has been a fan favorite since its debut in the Hoenn region games.