Giratina (Origin) Evolution
Giratina (Origin) Abilities
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Giratina (Origin) Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Shadow Sneak | ghost | physical | 40 | 100 | Level Up 1 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Defog | flying | status | – | – | Level Up 1 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Dragon Breath | dragon | special | 60 | 100 | Level Up 7 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Ancient Power | rock | special | 60 | 100 | Level Up 14 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Hex | ghost | special | 65 | 100 | Level Up 21 | This relentless attack does massive damage to a target affected by status conditions. |
| Slash | normal | physical | 70 | 100 | Level Up 28 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Scary Face | normal | status | – | 100 | Level Up 35 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Claw | ghost | physical | 70 | 100 | Level Up 42 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Pain Split | normal | status | – | – | Level Up 49 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Aura Sphere | fighting | special | 80 | – | Level Up 56 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Dragon Claw | dragon | physical | 80 | 100 | Level Up 63 | The user slashes the target with huge, sharp claws to inflict damage. |
| Earth Power | ground | special | 90 | 100 | Level Up 70 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Shadow Force | ghost | physical | 120 | 100 | Level Up 77 | The user disappears on the first turn, then attacks on the next turn. This move hits even if the target protects itself. |
| Destiny Bond | ghost | status | – | – | Level Up 84 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM/HM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Bulldoze | ground | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM/HM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Confuse Ray | ghost | status | – | 100 | TM/HM | The target is exposed to a sinister ray that causes confusion. |
| Curse | ghost | status | – | – | TM/HM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dark Pulse | dark | special | 80 | 100 | TM/HM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Draco Meteor | dragon | special | 130 | 90 | TM/HM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Pulse | dragon | special | 85 | 100 | TM/HM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Tail | dragon | physical | 60 | 90 | TM/HM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM/HM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Earthquake | ground | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM/HM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fly | flying | physical | 90 | 95 | TM/HM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravity | psychic | status | – | – | TM/HM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Icy Wind | ice | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Head | steel | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Outrage | dragon | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Phantom Force | ghost | physical | 90 | 100 | TM/HM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poltergeist | ghost | physical | 110 | 90 | TM/HM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | psychic | special | 90 | 100 | TM/HM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM/HM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Shadow Ball | ghost | special | 80 | 100 | TM/HM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skitter Smack | bug | physical | 70 | 90 | TM/HM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spite | ghost | status | – | 100 | TM/HM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stone Edge | rock | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM/HM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM/HM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM/HM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Will O Wisp | fire | status | – | 85 | TM/HM | The user shoots a sinister flame at the target to inflict a burn. |
A Pokémon that is said to live in a world on the reverse side of ours. It appears in an ancient cemetery.
It was banished for its violence. It silently gazed upon the old world from the Distortion World.
This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange.
There is one Hisuian verse that tells of a powerful light creating a deep shadow. I imagine that this deep shadow is Giratina.
Giratina (Origin)'s Japanese name is Giratina (ギラティナ). Here are all the official names for Giratina (Origin) across different languages:
Giratina (Origin) Breeding
How to Get Giratina (Origin)
Giratina (Origin) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Giratina (Origin) in every game where it is available:
About Giratina (Origin)
Giratina (Origin) is a Ghost/Dragon-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 680, Giratina (Origin) is classified as a Renegade Pokémon and is part of the Giratina → Giratina (Origin) evolution line.
In competitive play, Giratina (Origin) is placed in the NatDex Ubers tier where it holds a 18.42% usage rate. Its key abilities are Levitate, which allow it to function as a versatile team member with valuable Ground immunity. Giratina (Origin) is weak to Ice, Ghost, Dragon, Dark, Fairy-type moves, so trainers should plan around these vulnerabilities.
Giratina (Origin) can learn 97 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Defog, Hex, Draco Meteor, Poltergeist. Standing at 6.9m tall and weighing 650kg, Giratina (Origin) has been a fan favorite since its debut in the Sinnoh region games.