Squawkabilly Evolution
Squawkabilly Abilities
Lowers opponents' Attack one stage upon entering battle.
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Increases Attack to 1.5× with a major status ailment.
Squawkabilly Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Mimic | normal | status | – | – | Level 1 | The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. |
| Quick Attack | normal | physical | 40 | 100 | Level 6 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Torment | dark | status | – | 100 | Level 10 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Aerial Ace | flying | physical | 60 | – | Level 13 | The user confounds the target with speed, then slashes. This attack never misses. |
| Fury Attack | normal | physical | 15 | 85 | Level 17 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Taunt | dark | status | – | 100 | Level 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Uproar | normal | special | 90 | 100 | Level 24 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Copycat | normal | status | – | – | Level 27 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Fly | flying | physical | 90 | 95 | Level 30 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Facade | normal | physical | 70 | 100 | Level 34 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Swagger | normal | status | – | 85 | Level 38 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Brave Bird | flying | physical | 120 | 100 | Level 42 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Roost | flying | status | – | – | Level 47 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Reversal | fighting | physical | – | 100 | Level 52 | An all-out attack that becomes more powerful the less HP the user has. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Feather Dance | flying | status | – | 100 | TM | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Double Edge | normal | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Final Gambit | fighting | special | – | 100 | Egg | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| Flatter | dark | status | – | 100 | Egg | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Parting Shot | dark | status | – | 100 | Egg | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting. |
Squawkabilly Sprites
These Pokémon prefer to live in cities. They form flocks based on the color of their feathers, and they fight over territory.
Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.
Squawkabilly's Japanese name is Ikirinko (イキリンコ). Here are all the official names for Squawkabilly across different languages:
Squawkabilly Breeding
How to Get Squawkabilly
Squawkabilly is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Squawkabilly in every game where it is available:
About Squawkabilly
Squawkabilly is a Normal/Flying-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 417, Squawkabilly is classified as a Parrot Pokémon and is part of the Squawkabilly evolution line.
In competitive play, Squawkabilly is placed in the ZU tier where it holds a 0.74% usage rate. Its key abilities are Intimidate and Hustle and Guts, which allow it to function as a defensive pivot that weakens physical attackers. Squawkabilly is weak to Electric, Ice, Rock-type moves, so trainers should plan around these vulnerabilities.
Squawkabilly can learn 47 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include U Turn, Brave Bird, Quick Attack, Facade. Standing at 0.6m tall and weighing 2.4kg, Squawkabilly has been a fan favorite since its debut in the Paldea region games.