Latios Evolution
Latios Abilities
Evades Ground moves.
Latios Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Dragon Dance | dragon | status | – | – | Level 1 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Stored Power | psychic | special | 20 | 100 | Level 1 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Helping Hand | normal | status | – | – | Level 5 | The user assists an ally by boosting the power of that ally's attack. |
| Recover | normal | status | – | – | Level 10 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Confusion | psychic | special | 50 | 100 | Level 15 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Tailwind | flying | status | – | – | Level 20 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Dragon Breath | dragon | special | 60 | 100 | Level 25 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Ally Switch | psychic | status | – | – | Level 30 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Luster Purge | psychic | special | 95 | 100 | Level 35 | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 40 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Dragon Pulse | dragon | special | 85 | 100 | Level 45 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Heal Pulse | psychic | status | – | – | Level 50 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Simple Beam | normal | status | – | 100 | Level 55 | The user emits a mysterious psychic wave that changes the target's Ability to Simple. |
| Psychic | psychic | special | 90 | 100 | Level 60 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Power Split | psychic | status | – | – | Level 65 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Memento | dark | status | – | 100 | Level 70 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Aura Sphere | fighting | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Claw | dragon | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Fly | flying | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Future Sight | psychic | special | 120 | 100 | TM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psyshock | psychic | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scale Shot | dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Latios Sprites
LATIOS has the ability to make its foe see an image of what it has seen or imagines in its head. This POKéMON is intelligent and understands human speech.
LATIOS will only open its heart to a TRAINER with a compassionate spirit. This POKéMON can fly faster than a jet plane by folding its forelegs to minimize air resistance.
Even in hiding, it can detect the locations of others and sense their emotions since it has telepathy. Its intelligence allows it to understand human languages.
It has a docile temperament and dislikes fighting. Tucking in its forelegs, it can fly faster than a jet plane.
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
Latios's Japanese name is Latios (ラティオス). Here are all the official names for Latios across different languages:
Latios Breeding
How to Get Latios
Latios is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Latios in every game where it is available:
About Latios
Latios is a Dragon/Psychic-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 600, Latios is classified as a Eon Pokémon and is part of the Latios evolution line.
In competitive play, Latios is placed in the UU tier where it holds a 28.81% usage rate. Its key abilities are Levitate, which allow it to function as a versatile team member with valuable Ground immunity. Latios is weak to Ice, Bug, Ghost, Dragon, Dark, Fairy-type moves, so trainers should plan around these vulnerabilities.
Latios can learn 116 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Draco Meteor, Luster Purge, Flip Turn, Recover. Standing at 2m tall and weighing 60kg, Latios has been a fan favorite since its debut in the Hoenn region games.