Sandile Evolution
Sandile Abilities
Lowers opponents' Attack one stage upon entering battle.
Raises Attack one stage upon KOing a Pokémon.
Raises Attack to the maximum of six stages upon receiving a critical hit.
Sandile Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Power Trip | dark | physical | 20 | 100 | Level 1 | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Sand Attack | ground | status | – | 100 | Level 3 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Hone Claws | dark | status | – | – | Level 6 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Sand Tomb | ground | physical | 35 | 85 | Level 9 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Scary Face | normal | status | – | 100 | Level 12 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Bite | dark | physical | 60 | 100 | Level 15 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Torment | dark | status | – | 100 | Level 18 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Dig | ground | physical | 80 | 100 | Level 21 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Swagger | normal | status | – | 85 | Level 24 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Crunch | dark | physical | 80 | 100 | Level 27 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Sandstorm | rock | status | – | – | Level 30 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Foul Play | dark | physical | 95 | 100 | Level 33 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Earthquake | ground | physical | 100 | 100 | Level 36 | The user sets off an earthquake that strikes every Pokémon around it. |
| Thrash | normal | physical | 120 | 100 | Level 39 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Earth Power | ground | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Fang | fire | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scorching Sands | ground | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Fang | electric | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Aqua Tail | water | physical | 90 | 90 | Egg | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Counter | fighting | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Double Edge | normal | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Spite | ghost | status | – | 100 | Egg | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Sandile Sprites
They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping.
It moves along below the sand’s surface, except for its nose and eyes. A dark membrane shields its eyes from the sun.
They live hidden under hot desert sands in order to keep their body temperature from dropping.
It submerges itself in sand and moves as if swimming. This wise behavior keeps its enemies from finding it and maintains its temperature.
It conceals itself in the sand and chomps down on the legs of any prey that unwarily walk over it. Its favorite food is Trapinch.
Sandile's Japanese name is Meguroco (メグロコ). Here are all the official names for Sandile across different languages:
Sandile Breeding
How to Get Sandile
Sandile can be encountered in the wild across multiple Pokemon games. Here is how to obtain Sandile in every game where it is available:
About Sandile
Sandile is a Ground/Dark-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 292, Sandile is classified as a Desert Croc Pokémon and is part of the Sandile → Krokorok → Krookodile evolution line.
In competitive play, Sandile is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Intimidate and Moxie and Anger Point, which allow it to function as a defensive pivot that weakens physical attackers. Sandile is weak to Water, Grass, Ice, Fighting, Bug, Fairy-type moves, so trainers should plan around these vulnerabilities.
Sandile can learn 80 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.7m tall and weighing 15.2kg, Sandile has been a fan favorite since its debut in the Unova region games.