Deerling Evolution
Deerling Abilities
Doubles Speed during strong sunlight.
Absorbs Grass moves, raising Attack one stage.
Doubles the chance of moves' extra effects occurring.
Deerling Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 4 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Sand Attack | ground | status | – | 100 | Level 7 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Double Kick | fighting | physical | 30 | 100 | Level 10 | The user attacks by kicking the target twice in a row using two feet. |
| Leech Seed | grass | status | – | 90 | Level 13 | A seed is planted on the target. It steals some HP from the target every turn. |
| Bullet Seed | grass | physical | 25 | 100 | Level 16 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Take Down | normal | physical | 90 | 85 | Level 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 24 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Energy Ball | grass | special | 90 | 100 | Level 28 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Charm | fairy | status | – | 100 | Level 32 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Double Edge | normal | physical | 120 | 100 | Level 37 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Solar Beam | grass | special | 120 | 100 | Level 42 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Agility | psychic | status | – | – | Egg | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Baton Pass | normal | status | – | – | Egg | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Fake Tears | dark | status | – | 100 | Egg | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Headbutt | normal | physical | 70 | 100 | Egg | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Sleep Talk | normal | status | – | – | Egg | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Synthesis | grass | status | – | – | Egg | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | grass | status | – | 100 | Egg | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
Deerling Sprites
The color and scent of their fur changes to match the mountain grass. When they sense hostility, they hide in the grass.
The turning of the seasons changes the color and scent of this Pokémon’s fur. People use it to mark the seasons.
Their coloring changes according to the seasons and can be slightly affected by the temperature and humidity as well.
Deerling's Japanese name is Shikijika (シキジカ). Here are all the official names for Deerling across different languages:
Deerling Breeding
How to Get Deerling
Deerling is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Deerling in every game where it is available:
About Deerling
Deerling is a Normal/Grass-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 335, Deerling is classified as a Season Pokémon and is part of the Deerling → Sawsbuck evolution line.
In competitive play, Deerling is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Chlorophyll and Sap Sipper and Serene Grace, which allow it to function as both an offensive pivot and a sun sweeper. Deerling is weak to Fire, Ice, Fighting, Poison, Flying, Bug-type moves, so trainers should plan around these vulnerabilities.
Deerling can learn 71 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.6m tall and weighing 19.5kg, Deerling has been a fan favorite since its debut in the Unova region games.