Alolan Grimer Evolution
Alolan Grimer Abilities
May poison a target when the Pokémon makes contact.
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
The Pokémon copies the Ability of a defeated ally.
Alolan Grimer Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Pound | normal | physical | 40 | 100 | Level Up 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Poison Gas | poison | status | – | 90 | Level Up 1 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Harden | normal | status | – | – | Level Up 4 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Bite | dark | physical | 60 | 100 | Level Up 7 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Disable | normal | status | – | 100 | Level Up 12 | For four turns, the target will be unable to use whichever move it last used. |
| Acid Spray | poison | special | 40 | 100 | Level Up 15 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Poison Fang | poison | physical | 50 | 100 | Level Up 18 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Minimize | normal | status | – | – | Level Up 21 | The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. |
| Toxic | poison | status | – | 90 | Level Up 26 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Knock Off | dark | physical | 65 | 100 | Level Up 29 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Crunch | dark | physical | 80 | 100 | Level Up 32 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Screech | normal | status | – | 85 | Level Up 37 | An earsplitting screech harshly lowers the target's Defense stat. |
| Gunk Shot | poison | physical | 120 | 80 | Level Up 40 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Acid Armor | poison | status | – | – | Level Up 43 | The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat. |
| Belch | poison | special | 120 | 90 | Level Up 46 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Memento | dark | status | – | 100 | Level Up 48 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dark Pulse | dark | special | 80 | 100 | TM/HM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | ground | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Drain Punch | fighting | physical | 75 | 100 | TM/HM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM/HM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Punch | fire | physical | 75 | 100 | TM/HM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM/HM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM/HM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Drain | grass | special | 75 | 100 | TM/HM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM/HM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Punch | ice | physical | 75 | 100 | TM/HM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Imprison | psychic | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Metronome | normal | status | – | – | TM/HM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mud Shot | ground | special | 55 | 95 | TM/HM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM/HM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Pain Split | normal | status | – | – | TM/HM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poison Jab | poison | physical | 80 | 100 | TM/HM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM/HM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM/HM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | poison | special | 95 | 100 | TM/HM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Snarl | dark | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Stone Edge | rock | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM/HM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM/HM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Punch | electric | physical | 75 | 100 | TM/HM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM/HM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Venoshock | poison | special | 65 | 100 | TM/HM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM/HM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Assurance | dark | physical | 60 | 100 | Egg Move | This move's power is doubled if the target has already taken some damage in the same turn. |
| Clear Smog | poison | special | 50 | – | Egg Move | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| Curse | ghost | status | – | – | Egg Move | A move that has different effects depending on whether the user is a Ghost type or not. |
| Mean Look | normal | status | – | – | Egg Move | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Recycle | normal | status | – | – | Egg Move | The user recycles a held item that has been used in battle so it can be used again. |
| Shadow Sneak | ghost | physical | 40 | 100 | Egg Move | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Spit Up | normal | special | – | 100 | Egg Move | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
| Spite | ghost | status | – | 100 | Egg Move | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stockpile | normal | status | – | – | Egg Move | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
| Swallow | normal | status | – | – | Egg Move | The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
Appears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories.
Made of hardened sludge. It smells too putrid to touch. Even weeds won't grow in its path.
As it moves, it loses bits of its body from which new GRIMER emerge. This worsens the stench around it.
Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.
When two of these POKéMON's bodies are combined together, new poisons are created.
Alolan Grimer's Japanese name is Betbeter (ベトベター). Here are all the official names for Alolan Grimer across different languages:
Alolan Grimer Breeding
How to Get Alolan Grimer
Alolan Grimer is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Alolan Grimer in every game where it is available:
About Alolan Grimer
Alolan Grimer is a Poison/Dark-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 325, Alolan Grimer is classified as a Sludge Pokémon and is part of the Grimer → Muk → Alolan Grimer evolution line.
In competitive play, Alolan Grimer is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Poison Touch and Gluttony and Power Of Alchemy, which allow it to function as a versatile team member. Alolan Grimer is weak to Ground-type moves, so trainers should plan around these vulnerabilities.
Alolan Grimer can learn 98 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.7m tall and weighing 42kg, Alolan Grimer has been a fan favorite since its debut in the Alola region games.