Virizion Evolution
Virizion Abilities
Raises Attack one stage upon taking damage from a Dark move.
Virizion Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Quick Attack | normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Helping Hand | normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Work Up | normal | status | – | – | Level 1 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Magical Leaf | grass | special | 60 | – | Level 7 | The user scatters curious leaves that chase the target. This attack never misses. |
| Quick Guard | fighting | status | – | – | Level 14 | The user protects itself and its allies from priority moves. |
| Double Kick | fighting | physical | 30 | 100 | Level 21 | The user attacks by kicking the target twice in a row using two feet. |
| Retaliate | normal | physical | 70 | 100 | Level 28 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Giga Drain | grass | special | 75 | 100 | Level 35 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Synthesis | grass | status | – | – | Level 42 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Sacred Sword | fighting | physical | 90 | 100 | Level 49 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Swords Dance | normal | status | – | – | Level 56 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Leaf Blade | grass | physical | 90 | 100 | Level 63 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Close Combat | fighting | physical | 120 | 100 | Level 70 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Aura Sphere | fighting | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bullet Seed | grass | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Coaching | fighting | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Solar Blade | grass | physical | 125 | 100 | TM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Upper Hand | fighting | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Vacuum Wave | fighting | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Take Down | normal | physical | 90 | 85 | Egg | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Virizion Sprites
This Pokémon fought humans in order to protect its friends. Legends about it continue to be passed down.
Its head sprouts horns as sharp as blades. Using whirlwind-like movements, it confounds and swiftly cuts opponents.
Legends say this Pokémon confounded opponents with its swift movements.
A legend tells of this Pokémon working together with Cobalion and Terrakion to protect the Pokémon of the Unova region.
It darts around opponents with a flurry of quick movements, slicing them up with its horns.
Virizion's Japanese name is Virizion (ビリジオン). Here are all the official names for Virizion across different languages:
Virizion Breeding
How to Get Virizion
Virizion is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Virizion in every game where it is available:
About Virizion
Virizion is a Grass/Fighting-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 580, Virizion is classified as a Grassland Pokémon and is part of the Virizion evolution line.
In competitive play, Virizion is placed in the ZU tier where it holds a 6.72% usage rate. Its key abilities are Justified, which allow it to function as a versatile team member. Virizion is weak to Flying, Fire, Ice, Poison, Psychic, Fairy-type moves, so trainers should plan around these vulnerabilities.
Virizion can learn 81 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Close Combat, Swords Dance, Tera Blast, Trailblaze. Standing at 2m tall and weighing 200kg, Virizion has been a fan favorite since its debut in the Unova region games.