Tinkaton Evolution
Tinkaton Abilities
Bypasses targets' abilities if they could hinder or prevent a move.
Prevents confusion.
Steals attacking Pokémon's held items on contact.
Tinkaton Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Fairy Wind | fairy | special | 40 | 100 | Level 1 | The user attacks by stirring up a fairy wind to strike the target. |
| Gigaton Hammer | steel | physical | 160 | 100 | Level 1 | The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row. |
| Baby Doll Eyes | fairy | status | – | 100 | Level 5 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Metal Claw | steel | physical | 50 | 95 | Level 8 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Covet | normal | physical | 60 | 100 | Level 11 | The user endearingly approaches the target, then steals the target's held item. |
| Rock Smash | fighting | physical | 40 | 100 | Level 14 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Draining Kiss | fairy | special | 50 | 100 | Level 17 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Sweet Kiss | fairy | status | – | 75 | Level 21 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Brutal Swing | dark | physical | 60 | 100 | Level 24 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Slam | normal | physical | 80 | 75 | Level 27 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Flash Cannon | steel | special | 80 | 100 | Level 31 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Play Rough | fairy | physical | 90 | 90 | Level 35 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Fake Out | normal | physical | 40 | 100 | Level 39 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Flatter | dark | status | – | 100 | Level 43 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Skitter Smack | bug | physical | 70 | 90 | Level 47 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Knock Off | dark | physical | 65 | 100 | Level 52 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Encore | normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Foul Play | dark | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Hard Press | steel | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Metal Sound | steel | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smack Down | rock | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
Tinkaton Sprites
This intelligent Pokémon has a very daring disposition. It knocks rocks into the sky with its hammer, aiming for flying Corviknight.
The hammer tops 220 pounds, yet it gets swung around easily by Tinkaton as it steals whatever it pleases and carries its plunder back home.
Tinkaton's Japanese name is Dekanuchan (デカヌチャン). Here are all the official names for Tinkaton across different languages:
Tinkaton Breeding
How to Get Tinkaton
Tinkaton is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Tinkaton in every game where it is available:
About Tinkaton
Tinkaton is a Fairy/Steel-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 506, Tinkaton is classified as a Hammer Pokémon and is part of the Tinkatink → Tinkatuff → Tinkaton evolution line.
In competitive play, Tinkaton is placed in the UU tier where it holds a 18.35% usage rate. Its key abilities are Mold Breaker and Own Tempo and Pickpocket, which allow it to function as a versatile team member. Tinkaton is weak to Fire, Ground-type moves, so trainers should plan around these vulnerabilities.
Tinkaton can learn 49 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Gigaton Hammer, Knock Off, Encore, Stealth Rock. Standing at 0.7m tall and weighing 112.8kg, Tinkaton has been a fan favorite since its debut in the Paldea region games.