Clodsire Evolution
Clodsire Abilities
Has a 30% chance of poisoning attacking Pokémon on contact.
Absorbs Water moves, healing for 1/4 max HP.
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
Clodsire Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tail Whip | normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Poison Sting | poison | physical | 15 | 100 | Level 1 | The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
| Amnesia | psychic | status | – | – | Level 1 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Toxic Spikes | poison | status | – | – | Level 4 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Mud Shot | ground | special | 55 | 95 | Level 8 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Poison Tail | poison | physical | 50 | 100 | Level 12 | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Slam | normal | physical | 80 | 75 | Level 16 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Yawn | normal | status | – | – | Level 21 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Poison Jab | poison | physical | 80 | 100 | Level 24 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Sludge Wave | poison | special | 95 | 100 | Level 30 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Megahorn | bug | physical | 120 | 85 | Level 36 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Toxic | poison | status | – | 90 | Level 40 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Earthquake | ground | physical | 100 | 100 | Level 48 | The user sets off an earthquake that strikes every Pokémon around it. |
| Acid Spray | poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earth Power | ground | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hydro Pump | water | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Muddy Water | water | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spikes | ground | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Venoshock | poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Clodsire Sprites
When attacked, this Pokémon will retaliate by sticking thick spines out from its body. It’s a risky move that puts everything on the line.
It lives at the bottom of ponds and swamps. It will carry Wooper on its back and ferry them across water from one shore to the other.
Clodsire's Japanese name is Dooh (ドオー). Here are all the official names for Clodsire across different languages:
Clodsire Breeding
How to Get Clodsire
Clodsire is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Clodsire in every game where it is available:
About Clodsire
Clodsire is a Poison/Ground-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 430, Clodsire is classified as a Spiny Fish Pokémon and is part of the Wooper → Quagsire → Clodsire evolution line.
In competitive play, Clodsire is placed in the UU tier where it holds a 14.82% usage rate. Its key abilities are Poison Point and Water Absorb and Unaware, which allow it to function as a versatile team member. Clodsire is weak to Water, Ice, Ground, Psychic-type moves, so trainers should plan around these vulnerabilities.
Clodsire can learn 58 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Recover, Earthquake, Toxic, Spikes. Standing at 1.8m tall and weighing 223kg, Clodsire has been a fan favorite since its debut in the Paldea region games.