#800 Necrozma

#800 Necrozma

Height2.4 m(7'10")
Weight230 kg(507.1 lbs)
GenderGenderless
Gen 7

Necrozma's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 97
335
Attack 107
250
Defense 101
238
Sp. Atk 127
290
Sp. Def 89
214
Speed 79
194
1521
Type Effectiveness

Necrozma Abilities

Reduces super-effective damage to 0.75×.

View Necrozma Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Necrozma Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Confusionpsychicspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Metal Clawsteelphysical5095Level 1The target is raked with steel claws. This may also boost the user's Attack stat.
Morning SunnormalstatusLevel 1The user restores its own HP. The amount of HP regained varies with the weather.
MoonlightfairystatusLevel 1The user restores its own HP. The amount of HP regained varies with the weather.
Charge Beamelectricspecial5090Level 1The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Stealth RockrockstatusLevel 8The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Slashnormalphysical70100Level 16The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Night Slashdarkphysical70100Level 24The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Psycho Cutpsychicphysical70100Level 32The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Stored Powerpsychicspecial20100Level 40The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Rock Blastrockphysical2590Level 48The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Iron DefensesteelstatusLevel 56The user hardens its body's surface like iron, sharply boosting its Defense stat.
Power Gemrockspecial80100Level 64The user attacks with a ray of light that sparkles as if it were made of gemstones.
Photon Geyserpsychicspecial100100Level 72The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
GravitypsychicstatusLevel 80Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Prismatic Laserpsychicspecial160100Level 88The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Aerial Aceflyingphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulldozegroundphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm MindpsychicstatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dark Pulsedarkspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Dragon DancedragonstatusTMThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulsedragonspecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
Earth Powergroundspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Earthquakegroundphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash Cannonsteelspecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Future Sightpsychicspecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
Giga Impactnormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Gyro Ballsteelphysical100TMThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Heat Wavefirespecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Hyper Beamnormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voicenormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron Headsteelphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Knock Offdarkphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Meteor Beamrockspecial12090TMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
Outragedragonphysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic Fangspsychicphysical85100TMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandstormrockstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scary Facenormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Clawghostphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Smart Strikesteelphysical70TMThe user stabs the target with a sharp horn. This attack never misses.
Solar Beamgrassspecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
Stone Edgerockphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Swords DancenormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
X Scissorbugphysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

Necrozma Sprites

Pokedex Entries
Sun

Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.

Moon

Light is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.

Ultra Sun

It looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.

Ultra Moon

Light is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.

Sword

It survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.

In Other Languages

Necrozma's Japanese name is Necrozma (ネクロズマ). Here are all the official names for Necrozma across different languages:

JapaneseネクロズマNecrozma
Korean네크로즈마
Chinese (Traditional)奈克洛茲瑪
FrenchNecrozma
GermanNecrozma
SpanishNecrozma
ItalianNecrozma
Chinese (Simplified)奈克洛兹玛

Necrozma Breeding

Egg Groups
Hatch Time30,720 steps(120 cycles)
Gender DifferencesNone
Misc Data
Catch Rate255
Base Friendship0
Growth RateSlow
Base Experience270

How to Get Necrozma

Necrozma can be encountered in the wild across multiple Pokemon games. Here is how to obtain Necrozma in every game where it is available:

FAQ

About Necrozma

Necrozma is a Psychic-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 600, Necrozma is classified as a Prism Pokémon and is part of the Necrozma → Necrozma (Dusk Mane) → Necrozma (Dawn Wings) → Ultra Necrozma evolution line.

In competitive play, Necrozma is placed in the RU tier where it holds a 4.86% usage rate. Its key abilities are Prism Armor, which allow it to function as a versatile team member. Necrozma is weak to Bug, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.

Necrozma can learn 90 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Photon Geyser, Dragon Dance, Earthquake, X Scissor. Standing at 2.4m tall and weighing 230kg, Necrozma has been a fan favorite since its debut in the Alola region games.