Empoleon Evolution
Empoleon Abilities
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Raises Special Attack by two stages upon having any stat lowered.
Empoleon Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Water Gun | water | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Metal Claw | steel | physical | 50 | 95 | Level 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Aqua Jet | water | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Swords Dance | normal | status | – | – | Level 11 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Peck | flying | physical | 35 | 100 | Level 15 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Bubble Beam | water | special | 65 | 100 | Level 19 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Swagger | normal | status | – | 85 | Level 24 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Fury Attack | normal | physical | 15 | 85 | Level 28 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Brine | water | special | 65 | 100 | Level 33 | This move's power is doubled if the target's HP is at half or less. |
| Whirlpool | water | special | 35 | 85 | Level 39 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Mist | ice | status | – | – | Level 46 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Drill Peck | flying | physical | 80 | 100 | Level 52 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
| Hydro Pump | water | special | 110 | 80 | Level 59 | The target is blasted by a huge volume of water launched under great pressure. |
| Wave Crash | water | physical | 120 | 100 | Level 66 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Avalanche | ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Disarming Voice | fairy | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Flash Cannon | steel | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Flip Turn | water | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hydro Cannon | water | special | 150 | 90 | TM | The target is hit with a watery blast. The user can't move on the next turn. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Spinner | ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Liquidation | water | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Metal Sound | steel | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | ice | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Stealth Rock | rock | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Triple Axel | ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Vacuum Wave | fighting | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Water Pledge | water | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | water | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Aqua Ring | water | status | – | – | Egg | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Feather Dance | flying | status | – | 100 | Egg | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Power Trip | dark | physical | 20 | 100 | Egg | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Roost | flying | status | – | – | Egg | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Snore | normal | special | 50 | 100 | Egg | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Supersonic | normal | status | – | 55 | Egg | The user generates odd sound waves from its body that confuse the target. |
| Yawn | normal | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Empoleon Sprites
The three horns that extend from its beak attest to its power. The leader has the biggest horns.
It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.
If anyone were to hurt its pride, it would slash them with wings that can cleave through an ice floe.
It avoids unnecessary disputes, but it will decimate anything that threatens its pride.
Since ancient times, it has been revered by the people of Hisui, who call it the Master of the Waves. Its wings are a match for even master-crafted blades.
Empoleon's Japanese name is Emperte (エンペルト). Here are all the official names for Empoleon across different languages:
Empoleon Breeding
How to Get Empoleon
Empoleon is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Empoleon in every game where it is available:
About Empoleon
Empoleon is a Water/Steel-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 530, Empoleon is classified as a Emperor Pokémon and is part of the Piplup → Prinplup → Empoleon evolution line.
In competitive play, Empoleon is placed in the RU tier where it holds a 9.8% usage rate. Its key abilities are Torrent and Competitive, which allow it to function as a versatile team member. Empoleon is weak to Electric, Fighting, Ground-type moves, so trainers should plan around these vulnerabilities.
Empoleon can learn 118 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Roost, Surf, Stealth Rock, Ice Beam. Standing at 1.7m tall and weighing 84.5kg, Empoleon has been a fan favorite since its debut in the Sinnoh region games.