Revavroom Evolution
Revavroom Abilities
Revavroom Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Lick | ghost | physical | 30 | 100 | Level 1 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Poison Gas | poison | status | – | 90 | Level 1 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Magnet Rise | electric | status | – | – | Level 1 | The user levitates using electrically generated magnetism for five turns. |
| Shift Gear | steel | status | – | – | Level 1 | The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat. |
| Smog | poison | special | 30 | 70 | Level 4 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| Taunt | dark | status | – | 100 | Level 7 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Assurance | dark | physical | 60 | 100 | Level 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Sludge | poison | special | 65 | 100 | Level 13 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Gyro Ball | steel | physical | – | 100 | Level 17 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Headbutt | normal | physical | 70 | 100 | Level 21 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Screech | normal | status | – | 85 | Level 25 | An earsplitting screech harshly lowers the target's Defense stat. |
| Iron Head | steel | physical | 80 | 100 | Level 28 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Swagger | normal | status | – | 85 | Level 32 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Poison Jab | poison | physical | 80 | 100 | Level 36 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Uproar | normal | special | 90 | 100 | Level 46 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Spin Out | steel | physical | 100 | 100 | Level 52 | The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat. |
| Gunk Shot | poison | physical | 120 | 80 | Level 58 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Acid Spray | poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash Cannon | steel | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hard Press | steel | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Haze | ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Metal Sound | steel | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sandstorm | rock | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | poison | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Temper Flare | fire | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Toxic | poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | poison | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Venoshock | poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Revavroom Sprites
It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders—now numbering eight—to generate energy.
Revavroom viciously threatens others with the sound of its exhaust. It sticks its tongue out from its cylindrical mouth and sprays toxic fluids.
Revavroom's Japanese name is Burororoom (ブロロローム). Here are all the official names for Revavroom across different languages:
Revavroom Breeding
How to Get Revavroom
Revavroom is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Revavroom in every game where it is available:
About Revavroom
Revavroom is a Steel/Poison-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 500, Revavroom is classified as a Multi-Cyl Pokémon and is part of the Varoom → Revavroom evolution line.
In competitive play, Revavroom is placed in the UU tier where it holds a 7.86% usage rate. Its key abilities are Overcoat and Filter, which allow it to function as a versatile team member. Revavroom is weak to Ground, Fire-type moves, so trainers should plan around these vulnerabilities.
Revavroom can learn 55 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Gunk Shot, Shift Gear, Temper Flare, High Horsepower. Standing at 1.8m tall and weighing 120kg, Revavroom has been a fan favorite since its debut in the Paldea region games.