Sableye Evolution
Sableye Abilities
Sableye Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Astonish | ghost | physical | 30 | 100 | Level 3 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Shadow Sneak | ghost | physical | 40 | 100 | Level 9 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Fake Out | normal | physical | 40 | 100 | Level 12 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Disable | normal | status | – | 100 | Level 15 | For four turns, the target will be unable to use whichever move it last used. |
| Detect | fighting | status | – | – | Level 18 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Night Shade | ghost | special | – | 100 | Level 21 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Fury Swipes | normal | physical | 18 | 80 | Level 24 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Knock Off | dark | physical | 65 | 100 | Level 27 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Quash | dark | status | – | 100 | Level 30 | The user suppresses the target and makes its move go last. |
| Shadow Claw | ghost | physical | 70 | 100 | Level 33 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Mean Look | normal | status | – | – | Level 36 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Power Gem | rock | special | 80 | 100 | Level 39 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 42 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Shadow Ball | ghost | special | 80 | 100 | Level 45 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Foul Play | dark | physical | 95 | 100 | Level 48 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Confuse Ray | ghost | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Encore | normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind | ice | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Imprison | psychic | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Low Kick | fighting | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metal Claw | steel | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mud Shot | ground | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Pain Split | normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Phantom Force | ghost | physical | 90 | 100 | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poltergeist | ghost | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | psychic | special | 65 | 100 | TM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Will O Wisp | fire | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Feint | normal | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Flatter | dark | status | – | 100 | Egg | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Metal Burst | steel | physical | – | 100 | Egg | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Recover | normal | status | – | – | Egg | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Sucker Punch | dark | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Torment | dark | status | – | 100 | Egg | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Sableye Sprites
SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these POKéMON are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.
SABLEYE digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the POKéMON’s body surface.
It digs branching holes in caves using its sharp claws in search of food--raw gems. A SABLEYE lurks in darkness and is seen only rarely.
It feeds on gemstone crystals. In darkness, its eyes sparkle with the glitter of jewels.
It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.
Sableye's Japanese name is Yamirami (ヤミラミ). Here are all the official names for Sableye across different languages:
Sableye Breeding
How to Get Sableye
Sableye can be encountered in the wild across multiple Pokemon games. Here is how to obtain Sableye in every game where it is available:
About Sableye
Sableye is a Dark/Ghost-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 380, Sableye is classified as a Darkness Pokémon and is part of the Sableye evolution line.
In competitive play, Sableye is placed in the Monotype tier where it holds a 4.05% usage rate. Its key abilities are Keen Eye and Stall and Prankster, which allow it to function as a versatile team member. Sableye is weak to Fairy-type moves, so trainers should plan around these vulnerabilities.
Sableye can learn 135 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Will O Wisp, Recover, Encore, Knock Off. Standing at 0.5m tall and weighing 11kg, Sableye has been a fan favorite since its debut in the Hoenn region games.