Electric Type

Generation 1 · 69 Pokemon

Electric-type Pokemon are known for their Speed. Electric moves hit Water and Flying super effectively but cannot touch Ground-types at all. Only one weakness: Ground.

StrengthsSuper effective against Water, Flying. Only 1 weakness (Ground). Immune to paralysis.
WeaknessesCannot hit Ground-types at all. Resisted by Electric, Grass, Dragon.

Offensive Matchups – Electric Attacking

How Electric-type moves perform against each defending type.

2xSuper Effective
½xNot Very Effective
0xNo Effect

Defensive Matchups – Electric Defending

How Electric-type Pokemon take damage from each attacking type.

AtkDefNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normalx1x1x1x1x1x1x1x1x1x1x1x1½0x1x1½x1
Firex1½½x1x2x2x1x1x1x1x1x2½x1½x1x2x1
Waterx1x2½x1½x1x1x1x2x1x1x1x2x1½x1x1x1
Electricx1x1x2½½x1x1x10x2x1x1x1x1½x1x1x1
Grassx1½x2x1½x1x1½x2½x1½x2x1½x1½x1
Icex1½½x1x2½x1x1x2x2x1x1x1x1x2x1½x1
Fightingx2x1x1x1x1x2x1½x1½½½x20x1x2x2½
Poisonx1x1x1x1x2x1x1½½x1x1x1½½x1x10x2
Groundx1x2x1x2½x1x1x2x10x1½x2x1x1x1x2x1
Flyingx1x1x1½x2x1x2x1x1x1x1x2½x1x1x1½x1
Psychicx1x1x1x1x1x1x2x2x1x1½x1x1x1x10½x1
Bugx1½x1x1x2x1½½x1½x2x1x1½x1x2½½
Rockx1x2x1x1x1x2½x1½x2x1x2x1x1x1x1½x1
Ghost0x1x1x1x1x1x1x1x1x1x2x1x1x2x1½x1x1
Dragonx1x1x1x1x1x1x1x1x1x1x1x1x1x1x2x1½0
Darkx1x1x1x1x1x1½x1x1x1x2x1x1x2x1½x1½
Steelx1½½½x1x2x1x1x1x1x1x1x2x1x1x1½x2
Fairyx1½x1x1x1x1x2½x1x1x1x1x1x1x2x2½x1

Dual-Type Combinations with Electric

How Electric pairs with each other type defensively. Sort by weaknesses or resistances to find the best combinations.

Electric-Type Moves (40)

All 40 moves of the Electric type, including power, accuracy, PP, and category.

MoveCategoryPowerAcc.PPDescription
Bolt StrikePhysical13085%5Has a chance to paralyze the target.
Electro ShotSpecial130100%10
Zap CannonSpecial12050%5Has a chance to paralyze the target.
Volt TacklePhysical120100%15User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.
Double ShockPhysical120100%5
Aura WheelPhysical110100%10
ThunderSpecial11070%10Has a chance to paralyze the target.
Fusion BoltPhysical100100%5With Fusion Flare, inflicts double damage.
Plasma FistsPhysical100100%15After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn.
Wildbolt StormSpecial10080%10
Electro DriftSpecial100100%5
Supercell SlamPhysical10095%15
Wild ChargePhysical90100%15User receives 1/4 the damage it inflicts in recoil.
ThunderboltSpecial90100%15Has a chance to paralyze the target.
Bolt BeakPhysical85100%10
DischargeSpecial80100%15Has a chance to paralyze the target.
Zing ZapPhysical80100%10Has a chance to make the target flinch.
OverdriveSpecial80100%10
Thunder CageSpecial8090%15Inflicts regular damage with no additional effect.
Thunder PunchPhysical75100%15Has a chance to paralyze the target.
Volt SwitchSpecial70100%20User must switch out after attacking.
Rising VoltageSpecial70100%20Inflicts regular damage with no additional effect.
ThunderclapSpecial70100%5
SparkPhysical65100%20Has a chance to paralyze the target.
Thunder FangPhysical6595%15Has a chance to paralyze the target and a chance to make the target flinch.

Electric-Type Related Abilities

Abilities that interact with or boost Electric-type moves and Pokemon.

Volt Absorb
Absorbs Electric-type moves, restoring 1/4 max HP
Absorbs Electric moves, healing for 1/4 max HP.
Lightning Rod
Draws in Electric-type moves, raising Special Attack
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Motor Drive
Absorbs Electric-type moves, raising Speed
Absorbs Electric moves, raising Speed one stage.
Electric Surge
Sets Electric Terrain on entry, boosting Electric moves 1.3x
When this Pokémon enters battle, it changes the terrain to Electric Terrain.
Static
30% chance to paralyze attacker on contact
Has a 30% chance of paralyzing attacking Pokémon on contact.
Transistor
Powers up Electric-type moves by 1.5x
Powers up Electric-type moves.

Electric-Type Boosting Items

Held items that boost Electric-type moves or provide Electric-type synergy.

Magnet
1.2x power to Electric-type moves
A powerful magnet that boosts Electric-type moves.
Electric Gem
1.3x power to one Electric-type move, then consumed
A gem that boosts an Electric-type move once.
Zap Plate
1.2x power to Electric-type moves; changes Arceus to Electric type
A plate that boosts Electric-type moves.
Terrain Extender
Extends Electric Terrain from 5 to 8 turns
Extends terrain effects.

Electric-Type Average Stats

Average base stats across all 86 Electric-type Pokemon, ranked against all 18 types.

StatAverageDistributionRank
HP67
#14/18
Attack75
#15/18
Defense70
#15/18
Sp. Atk86
#4/18
Sp. Def70
#14/18
Speed82
#2/18
BST450
#11/18

Based on 86 Electric-type Pokemon. Rank #1 = highest among all 18 types.

Type Changes Involving Electric

Pokemon that gained or lost the Electric type across generations.

Generation 2
MagnemiteMagnemite
electric
electricsteel
Steel type introduced in Gen II
MagnetonMagneton
electric
electricsteel
Steel type introduced in Gen II
Generation 5
Rotom (Heat)Rotom (Heat)
electricghost
electricfire
Rotom forms reclassified in Gen V
Rotom (Wash)Rotom (Wash)
electricghost
electricwater
Rotom forms reclassified in Gen V
Rotom (Frost)Rotom (Frost)
electricghost
electricice
Rotom forms reclassified in Gen V
Rotom (Fan)Rotom (Fan)
electricghost
electricflying
Rotom forms reclassified in Gen V
Rotom (Mow)Rotom (Mow)
electricghost
electricgrass
Rotom forms reclassified in Gen V

Electric-Type Special Mechanics

Unique moves, abilities, and mechanics that interact with Electric-type immunities and weaknesses.

Grants immunity to Electric-type moves, healing 1/4 max HP when hit by one.
Draws in and nullifies Electric-type moves, raising Special Attack by 1 stage.
Grants immunity to Electric-type moves, raising Speed by 1 stage when hit.
Grounds all airborne Pokemon for 5 turns, making them vulnerable to Ground-type moves.
Electric TerrainMechanic
Boosts Electric moves by 1.3x and prevents grounded Pokemon from falling asleep.

Electric-Type Pokemon (69)

59 primary Electric-type · 10 secondary Electric-type

FAQ – Electric Type