Vespiquen Evolution
Vespiquen Abilities
Vespiquen Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Gust | flying | special | 40 | 100 | Level 1 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Poison Sting | poison | physical | 15 | 100 | Level 1 | The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
| Confuse Ray | ghost | status | – | 100 | Level 1 | The target is exposed to a sinister ray that causes confusion. |
| Slash | normal | physical | 70 | 100 | Level 1 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Sweet Scent | normal | status | – | 100 | Level 1 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Bug Bite | bug | physical | 60 | 100 | Level 1 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Struggle Bug | bug | special | 50 | 100 | Level 1 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Fury Cutter | bug | physical | 40 | 95 | Level 4 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Aromatic Mist | fairy | status | – | – | Level 8 | The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma. |
| Fell Stinger | bug | physical | 50 | 100 | Level 12 | When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
| Fury Swipes | normal | physical | 18 | 80 | Level 16 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Swagger | normal | status | – | 85 | Level 20 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Roost | flying | status | – | – | Level 24 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Air Slash | flying | special | 75 | 95 | Level 28 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Power Gem | rock | special | 80 | 100 | Level 32 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Toxic | poison | status | – | 90 | Level 36 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Attack Order | bug | physical | 90 | 100 | Level 40 | The user calls out its underlings to pummel the target. This move has a heightened chance of landing a critical hit. |
| Defend Order | bug | status | – | – | Level 40 | The user calls out its underlings to shield its body, boosting its Defense and Sp. Def stats. |
| Destiny Bond | ghost | status | – | – | Level 44 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Bug Buzz | bug | special | 90 | 100 | TM | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Lunge | bug | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Pollen Puff | bug | special | 90 | 100 | TM | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spikes | ground | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Toxic Spikes | poison | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Venoshock | poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
Vespiquen Sprites
Its abdomen is a honeycomb for grubs. It raises its grubs on honey collected by COMBEE.
When endangered, grubs from its six-cell honeycomb strike back. There is only one in a colony.
It releases various pheromones to make the grubs in its body do its bidding while fighting foes.
It raises grubs in the holes in its body. It secretes pheromones to control COMBEE.
It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.
Vespiquen's Japanese name is Beequeen (ビークイン). Here are all the official names for Vespiquen across different languages:
Vespiquen Breeding
How to Get Vespiquen
Vespiquen is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Vespiquen in every game where it is available:
About Vespiquen
Vespiquen is a Bug/Flying-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 474, Vespiquen is classified as a Beehive Pokémon and is part of the Combee → Vespiquen evolution line.
In competitive play, Vespiquen is placed in the ZU tier where it holds a 0.46% usage rate. Its key abilities are Pressure and Unnerve, which allow it to function as a versatile team member. Vespiquen is weak to Rock, Fire, Electric, Ice, Flying-type moves, so trainers should plan around these vulnerabilities.
Vespiquen can learn 94 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Roost, Spikes, U Turn, Toxic Spikes. Standing at 1.2m tall and weighing 38.5kg, Vespiquen has been a fan favorite since its debut in the Sinnoh region games.