#466 Electivire

#466 Electivire

Height1.8 m(5'11")
Weight138.6 kg(305.6 lbs)
Gender75%25%
Gen 4

Electivire's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 75
291
Attack 123
282
Defense 67
170
Sp. Atk 95
226
Sp. Def 85
206
Speed 95
226
1401
Type Effectiveness

Electivire Abilities

Absorbs Electric moves, raising Speed one stage.

Prevents sleep.

View Electivire Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Electivire Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Leernormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Thunder Shockelectricspecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Quick Attacknormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
ChargeelectricstatusLevel 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Swiftnormalspecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Shock Waveelectricspecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
Thunder Waveelectricstatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
Screechnormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
Thunder Punchelectricphysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
Dischargeelectricspecial80100Level 34The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Low Kickfightingphysical100Level 40A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Thunderboltelectricspecial90100Level 46The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Light ScreenpsychicstatusLevel 52A wondrous wall of light is put up to reduce damage from special moves for five turns.
Thunderelectricspecial11070Level 58A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Giga Impactnormalphysical15090Level 64The user charges at the target using every bit of its power. The user can't move on the next turn.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick Breakfightingphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulk UpfightingstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Bulldozegroundphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Charge Beamelectricspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Diggroundphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Earthquakegroundphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
Eerie Impulseelectricstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainelectricstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro Ballelectricspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Electrowebelectricspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Punchfirephysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Flamethrowerfirespecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper Beamnormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Ice Punchicephysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Knock Offdarkphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Low Sweepfightingphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Metal Soundsteelstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
MetronomenormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stomping Tantrumgroundphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Supercell Slamelectricphysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Trailblazegrassphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Uproarnormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Volt Switchelectricspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Weather Ballnormalspecial50100TMThis move's type and power change depending on the weather at the time the move is used.
Wild Chargeelectricphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Cross Chopfightingphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Dynamic Punchfightingphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
Feintnormalphysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Focus Punchfightingphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Follow MenormalstatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
Hammer Armfightingphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Electivire Sprites

Pokedex Entries
HeartGold

As its electric charge amplifies, blue sparks begin to crackle between its horns.

Diamond

It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Platinum

Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

Black 2

The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.

Sun

It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.

In Other Languages

Electivire's Japanese name is Elekible (エレキブル). Here are all the official names for Electivire across different languages:

JapaneseエレキブルElekible
Korean에레키블
Chinese (Traditional)電擊魔獸
FrenchÉlekable
GermanElevoltek
SpanishElectivire
ItalianElectivire
Chinese (Simplified)电击魔兽

Electivire Breeding

Egg Groups
Hatch Time6,400 steps(25 cycles)
Gender DifferencesNone
Misc Data
Catch Rate30
Base Friendship70
Growth RateMedium
Base Experience243

How to Get Electivire

Electivire is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Electivire in every game where it is available:

FAQ

About Electivire

Electivire is a Electric-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 540, Electivire is classified as a Thunderbolt Pokémon and is part of the Elekid → Electabuzz → Electivire evolution line.

In competitive play, Electivire is placed in the ZU tier where it holds a 1% usage rate. Its key abilities are Motor Drive and Vital Spirit, which allow it to function as a versatile team member. Electivire is weak to Ground-type moves, so trainers should plan around these vulnerabilities.

Electivire can learn 98 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Supercell Slam, Ice Punch, Bulk Up, Earthquake. Standing at 1.8m tall and weighing 138.6kg, Electivire has been a fan favorite since its debut in the Sinnoh region games.