Sawsbuck Evolution
Sawsbuck Abilities
Doubles Speed during strong sunlight.
Absorbs Grass moves, raising Attack one stage.
Doubles the chance of moves' extra effects occurring.
Sawsbuck Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Sand Attack | ground | status | – | 100 | Level 1 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Megahorn | bug | physical | 120 | 85 | Level 1 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Horn Leech | grass | physical | 75 | 100 | Level 1 | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
| Double Kick | fighting | physical | 30 | 100 | Level 10 | The user attacks by kicking the target twice in a row using two feet. |
| Leech Seed | grass | status | – | 90 | Level 13 | A seed is planted on the target. It steals some HP from the target every turn. |
| Bullet Seed | grass | physical | 25 | 100 | Level 16 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Take Down | normal | physical | 90 | 85 | Level 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 24 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Energy Ball | grass | special | 90 | 100 | Level 28 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Charm | fairy | status | – | 100 | Level 36 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Double Edge | normal | physical | 120 | 100 | Level 44 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Solar Beam | grass | special | 120 | 100 | Level 52 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Petal Blizzard | grass | physical | 90 | 100 | TM | The user stirs up a violent petal blizzard and damages everything around it. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Sawsbuck Sprites
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
The plants growing on its horns change according to the season. The leaders of the herd possess magnificent horns.
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
Sawsbuck's Japanese name is Mebukijika (メブキジカ). Here are all the official names for Sawsbuck across different languages:
Sawsbuck Breeding
How to Get Sawsbuck
Sawsbuck can be encountered in the wild across multiple Pokemon games. Here is how to obtain Sawsbuck in every game where it is available:
About Sawsbuck
Sawsbuck is a Normal/Grass-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 475, Sawsbuck is classified as a Season Pokémon and is part of the Deerling → Sawsbuck evolution line.
In competitive play, Sawsbuck is placed in the ZU tier where it holds a 0.15% usage rate. Its key abilities are Chlorophyll and Sap Sipper and Serene Grace, which allow it to function as both an offensive pivot and a sun sweeper. Sawsbuck is weak to Fire, Ice, Fighting, Poison, Flying, Bug-type moves, so trainers should plan around these vulnerabilities.
Sawsbuck can learn 80 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Headbutt, Swords Dance, Zen Headbutt, Horn Leech. Standing at 1.9m tall and weighing 92.5kg, Sawsbuck has been a fan favorite since its debut in the Unova region games.