Furret Evolution
Furret Abilities
Furret Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Agility | psychic | status | – | – | Level 1 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Quick Attack | normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Defense Curl | normal | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Coil | poison | status | – | – | Level 1 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| Fury Swipes | normal | physical | 18 | 80 | Level 13 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Helping Hand | normal | status | – | – | Level 17 | The user assists an ally by boosting the power of that ally's attack. |
| Follow Me | normal | status | – | – | Level 21 | The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
| Slam | normal | physical | 80 | 75 | Level 28 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Rest | psychic | status | – | – | Level 32 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sucker Punch | dark | physical | 70 | 100 | Level 36 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Amnesia | psychic | status | – | – | Level 42 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Baton Pass | normal | status | – | – | Level 46 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Double Edge | normal | physical | 120 | 100 | Level 50 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Hyper Voice | normal | special | 90 | 100 | Level 56 | The user attacks by letting loose a horribly loud, resounding cry. |
| Blizzard | ice | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Super Fang | normal | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Surf | water | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Baby Doll Eyes | fairy | status | – | 100 | Egg | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Focus Energy | normal | status | – | – | Egg | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Last Resort | normal | physical | 140 | 100 | Egg | This move can be used only after the user has used all the other moves it knows in the battle. |
| Reversal | fighting | physical | – | 100 | Egg | An all-out attack that becomes more powerful the less HP the user has. |
| Slash | normal | physical | 70 | 100 | Egg | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Tidy Up | normal | status | 0 | – | Egg | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats. |
Furret Sprites
It makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.
There is no tell ing where the tail begins. Despite its short legs, it is quick at hunt ing RATTATA.
It lives in narrow burrows that fit its slim body. The deeper the nests go, the more maze like they become.
FURRET has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this POKéMON is very nimble and fleet.
A FURRET has a very slim build. When under attack, it can squirm through narrow spaces and get away. In spite of its short limbs, it is very nimble and fleet.
Furret's Japanese name is Ootachi (オオタチ). Here are all the official names for Furret across different languages:
Furret Breeding
How to Get Furret
Furret can be encountered in the wild across multiple Pokemon games. Here is how to obtain Furret in every game where it is available:
About Furret
Furret is a Normal-type Pokemon introduced in Generation 2. With a Base Stat Total (BST) of 415, Furret is classified as a Long Body Pokémon and is part of the Sentret → Furret evolution line.
In competitive play, Furret is placed in the ZU tier where it holds a 0.12% usage rate. Its key abilities are Run Away and Keen Eye and Frisk, which allow it to function as a versatile team member. Furret is weak to Fighting-type moves, so trainers should plan around these vulnerabilities.
Furret can learn 105 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Tidy Up, Double Edge, Knock Off, Brick Break. Standing at 1.8m tall and weighing 32.5kg, Furret has been a fan favorite since its debut in the Johto region games.