Ceruledge Evolution
Ceruledge Abilities
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Ceruledge Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Ember | fire | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Shadow Claw | ghost | physical | 70 | 100 | Level 1 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Clear Smog | poison | special | 50 | – | Level 8 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| Fire Spin | fire | special | 35 | 85 | Level 12 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Will O Wisp | fire | status | – | 85 | Level 16 | The user shoots a sinister flame at the target to inflict a burn. |
| Night Shade | ghost | special | – | 100 | Level 20 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Flame Charge | fire | physical | 50 | 100 | Level 24 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Incinerate | fire | special | 60 | 100 | Level 28 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Lava Plume | fire | special | 80 | 100 | Level 32 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Swords Dance | normal | status | – | – | Level 37 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Ally Switch | psychic | status | – | – | Level 42 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Bitter Blade | fire | physical | 90 | 100 | Level 48 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
| Psycho Cut | psychic | physical | 70 | 100 | Level 56 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Flare Blitz | fire | physical | 120 | 100 | Level 62 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Confuse Ray | ghost | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dragon Claw | dragon | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Heat Wave | fire | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Phantom Force | ghost | physical | 90 | 100 | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poltergeist | ghost | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Vacuum Wave | fighting | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Night Slash | dark | physical | 70 | 100 | Egg | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Quick Guard | fighting | status | – | – | Egg | The user protects itself and its allies from priority moves. |
| Shadow Sneak | ghost | physical | 40 | 100 | Egg | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Solar Blade | grass | physical | 125 | 100 | Egg | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
Ceruledge Sprites
The fiery blades on its arms burn fiercely with the lingering resentment of a sword wielder who fell before accomplishing their goal.
An old set of armor steeped in grudges caused this Pokémon’s evolution. Ceruledge cuts its enemies to pieces without mercy.
Ceruledge's Japanese name is Soublades (ソウブレイズ). Here are all the official names for Ceruledge across different languages:
Ceruledge Breeding
How to Get Ceruledge
Ceruledge is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Ceruledge in every game where it is available:
About Ceruledge
Ceruledge is a Fire/Ghost-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 525, Ceruledge is classified as a Fire Blades Pokémon and is part of the Charcadet → Armarouge → Ceruledge evolution line.
In competitive play, Ceruledge is placed in the Monotype tier where it holds a 7.63% usage rate. Its key abilities are Flash Fire and Weak Armor, which allow it to function as a versatile team member. Ceruledge is weak to Water, Ground, Rock, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Ceruledge can learn 58 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Bitter Blade, Shadow Sneak, Swords Dance, Poltergeist. Standing at 1.6m tall and weighing 62kg, Ceruledge has been a fan favorite since its debut in the Paldea region games.