#100 Voltorb

#100 Voltorb

Height0.5 m(1'08")
Weight10.4 kg(22.9 lbs)
GenderGenderless
Gen 1

Voltorb's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 40
221
Attack 30
96
Defense 50
136
Sp. Atk 55
146
Sp. Def 55
146
Speed 100
236
981
Type Effectiveness

Voltorb Abilities

Protects against sound-based moves.

Has a 30% chance of paralyzing attacking Pokémon on contact.

AftermathHidden

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

View Voltorb Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Voltorb Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Tacklenormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
ChargeelectricstatusLevel 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Thunder Shockelectricspecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Eerie Impulseelectricstatus100Level 6The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Sparkelectricphysical65100Level 9The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Rolloutrockphysical3090Level 11The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Screechnormalstatus85Level 13An earsplitting screech harshly lowers the target's Defense stat.
Charge Beamelectricspecial5090Level 16The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Swiftnormalspecial60Level 20Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Electro Ballelectricspecial100Level 22The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Self Destructnormalphysical200100Level 26The user attacks everything around it by causing an explosion. The user faints upon using this move.
Light ScreenpsychicstatusLevel 29A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magnet RiseelectricstatusLevel 34The user levitates using electrically generated magnetism for five turns.
Dischargeelectricspecial80100Level 37The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Explosionnormalphysical250100Level 41The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Gyro Ballsteelphysical100Level 46The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Mirror Coatpsychicspecial100Level 50A retaliatory attack that counters any special move, inflicting double the damage taken.
AgilitypsychicstatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Double Edgenormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Electric TerrainelectricstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electrowebelectricspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul Playdarkphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunderelectricspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Thunderboltelectricspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Volt Switchelectricspecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild Chargeelectricphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Metal Soundsteelstatus85EggA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
RecyclenormalstatusEggThe user recycles a held item that has been used in battle so it can be used again.

Voltorb Sprites

Pokedex Entries
Red

Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.

Yellow

It is said to camouflage itself as a POKé BALL. It will self-destruct with very little stimulus.

Gold

It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

Silver

It was discovered when POKé BALLS were introduced. It is said that there is some connection.

Crystal

During the study of this POKéMON, it was discovered that its compo­ nents are not found in nature.

In Other Languages

Voltorb's Japanese name is Biriridama (ビリリダマ). Here are all the official names for Voltorb across different languages:

JapaneseビリリダマBiriridama
Korean찌리리공
Chinese (Traditional)霹靂電球
FrenchVoltorbe
GermanVoltobal
SpanishVoltorb
ItalianVoltorb
Chinese (Simplified)霹雳电球

Voltorb Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate190
Base Friendship70
Growth RateMedium
Base Experience66

How to Get Voltorb

Voltorb can be encountered in the wild across multiple Pokemon games. Here is how to obtain Voltorb in every game where it is available:

GameMethodLocationDetails
RedWildKanto route 10, Kanto power plantWild, Static Encounter
BlueWildKanto route 10, Kanto power plantWild, Static Encounter
YellowWildKanto power plantWild, Static Encounter
GoldWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
SilverWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
CrystalWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
RubyWildNew mauville entrance, New mauvilleWild, Static Encounter
SapphireWildNew mauville entrance, New mauvilleWild, Static Encounter
EmeraldWildNew mauville entrance, New mauvilleWild, Static Encounter
PlatinumWildSinnoh route 218, Team rocket hqWild, Static Encounter
HeartGoldWildKanto route 10, Team rocket hqWild, Static Encounter
Omega RubyWildNew mauvilleStatic Encounter, Horde
Alpha SapphireWildNew mauvilleStatic Encounter, Horde
SunWildNew mauvilleStatic Encounter
Red JapanWildKanto route 10, Kanto power plantWild, Static Encounter
Green JapanWildKanto route 10, Kanto power plantWild, Static Encounter
FAQ

About Voltorb

Voltorb is a Electric-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 330, Voltorb is classified as a Ball Pokémon and is part of the Voltorb → Electrode → Hisuian Voltorb evolution line.

In competitive play, Voltorb is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Soundproof and Static and Aftermath, which allow it to function as a versatile team member. Voltorb is weak to Ground-type moves, so trainers should plan around these vulnerabilities.

Voltorb can learn 68 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.5m tall and weighing 10.4kg, Voltorb has been a fan favorite since its debut in the Kanto region games.