Dialga (Origin) Evolution
Dialga (Origin) Abilities
Dialga (Origin) Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scary Face | normal | status | – | 100 | Level Up 1 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Metal Claw | steel | physical | 50 | 95 | Level Up 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Dragon Breath | dragon | special | 60 | 100 | Level Up 8 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Ancient Power | rock | special | 60 | 100 | Level Up 16 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Slash | normal | physical | 70 | 100 | Level Up 24 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Flash Cannon | steel | special | 80 | 100 | Level Up 32 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Dragon Claw | dragon | physical | 80 | 100 | Level Up 40 | The user slashes the target with huge, sharp claws to inflict damage. |
| Aura Sphere | fighting | special | 80 | – | Level Up 48 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Power Gem | rock | special | 80 | 100 | Level Up 56 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Metal Burst | steel | physical | – | 100 | Level Up 64 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Earth Power | ground | special | 90 | 100 | Level Up 72 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Iron Tail | steel | physical | 100 | 75 | Level Up 80 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Roar Of Time | dragon | special | 150 | 90 | Level Up 88 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
| Blizzard | ice | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Press | fighting | physical | 80 | 100 | TM/HM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM/HM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Bulldoze | ground | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Draco Meteor | dragon | special | 130 | 90 | TM/HM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Pulse | dragon | special | 85 | 100 | TM/HM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Tail | dragon | physical | 60 | 90 | TM/HM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Earthquake | ground | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM/HM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Flamethrower | fire | special | 90 | 100 | TM/HM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Focus Blast | fighting | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heavy Slam | steel | physical | – | 100 | TM/HM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Beam | ice | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Iron Defense | steel | status | – | – | TM/HM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | steel | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Outrage | dragon | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Overheat | fire | special | 130 | 90 | TM/HM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | rock | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandstorm | rock | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Shadow Claw | ghost | physical | 70 | 100 | TM/HM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | rock | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | steel | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM/HM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | rock | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM/HM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM/HM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM/HM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trick | psychic | status | – | 100 | TM/HM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | psychic | status | – | – | TM/HM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
It has the power to control time. It appears in Sinnoh-region myths as an ancient deity.
A Pokémon spoken of in legend. It is said that time began moving when DIALGA was born.
A legendary Pokémon of Sinnoh. It is said that time flows when DIALGA’s heart beats.
This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.
A legendary Pokémon of Sinnoh. It is said that time flows when Dialga’s heart beats.
Dialga (Origin)'s Japanese name is Dialga (ディアルガ). Here are all the official names for Dialga (Origin) across different languages:
Dialga (Origin) Breeding
How to Get Dialga (Origin)
Dialga (Origin) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Dialga (Origin) in every game where it is available:
About Dialga (Origin)
Dialga (Origin) is a Steel/Dragon-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 680, Dialga (Origin) is classified as a Temporal Pokémon and is part of the Dialga → Dialga (Origin) evolution line.
In competitive play, Dialga (Origin) is placed in the VGC tier where it holds a 0.53% usage rate. Its key abilities are Pressure and Telepathy, which allow it to function as a versatile team member. Dialga (Origin) is weak to Fighting, Ground-type moves, so trainers should plan around these vulnerabilities.
Dialga (Origin) can learn 59 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Flash Cannon, Protect, Trick Room, Draco Meteor. Standing at 7m tall and weighing 848.7kg, Dialga (Origin) has been a fan favorite since its debut in the Sinnoh region games.