Iron Leaves Evolution
Iron Leaves Abilities
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Iron Leaves Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Quick Attack | normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Helping Hand | normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Work Up | normal | status | – | – | Level 1 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Magical Leaf | grass | special | 60 | – | Level 7 | The user scatters curious leaves that chase the target. This attack never misses. |
| Retaliate | normal | physical | 70 | 100 | Level 14 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Quick Guard | fighting | status | – | – | Level 21 | The user protects itself and its allies from priority moves. |
| Night Slash | dark | physical | 70 | 100 | Level 28 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Swords Dance | normal | status | – | – | Level 35 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Sacred Sword | fighting | physical | 90 | 100 | Level 42 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Leaf Blade | grass | physical | 90 | 100 | Level 49 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Psyblade | psychic | physical | 80 | 100 | Level 56 | The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain. |
| Close Combat | fighting | physical | 120 | 100 | Level 63 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Imprison | psychic | status | – | – | Level 70 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Megahorn | bug | physical | 120 | 85 | Level 77 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Ally Switch | psychic | status | – | – | Level 84 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Solar Blade | grass | physical | 125 | 100 | Level 91 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Coaching | fighting | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Metal Sound | steel | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Terrain | psychic | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | steel | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Wild Charge | electric | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| X Scissor | bug | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Electric Terrain | electric | status | – | – | Tutor | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Quash | dark | status | – | 100 | Tutor | The user suppresses the target and makes its move go last. |
Iron Leaves Sprites
Many of its physical characteristics match those of a Virizion from the future that was covered in a paranormal magazine.
According to the few eyewitness accounts that exist, it used its shining blades to julienne large trees and boulders.
Iron Leaves's Japanese name is Tetsunoisaha (テツノイサハ). Here are all the official names for Iron Leaves across different languages:
Iron Leaves Breeding
How to Get Iron Leaves
Iron Leaves is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Iron Leaves in every game where it is available:
About Iron Leaves
Iron Leaves is a Grass/Psychic-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 590, Iron Leaves is classified as a Paradox Pokémon and is part of the Iron Leaves evolution line.
In competitive play, Iron Leaves is placed in the UU tier where it holds a 2.47% usage rate. Its key abilities are Quark Drive, which allow it to function as a versatile team member. Iron Leaves is weak to Bug, Fire, Ice, Poison, Flying, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Iron Leaves can learn 57 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Psyblade, Wild Charge, Trailblaze, Swords Dance. Standing at 1.5m tall and weighing 125kg, Iron Leaves has been a fan favorite since its debut in the Paldea region games.