Ivysaur Abilities
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
Doubles Speed during strong sunlight.
Ivysaur Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Vine Whip | grass | physical | 45 | 100 | Level 1 | The target is struck with slender, whiplike vines to inflict damage. |
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Growl | normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Growth | normal | status | – | – | Level 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Leech Seed | grass | status | – | 90 | Level 9 | A seed is planted on the target. It steals some HP from the target every turn. |
| Razor Leaf | grass | physical | 55 | 95 | Level 12 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Poison Powder | poison | status | – | 75 | Level 15 | The user scatters a cloud of poisonous dust that poisons the target. |
| Sleep Powder | grass | status | – | 75 | Level 15 | The user scatters a cloud of soporific dust that puts the target to sleep. |
| Seed Bomb | grass | physical | 80 | 100 | Level 20 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Take Down | normal | physical | 90 | 85 | Level 25 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Sweet Scent | normal | status | – | 100 | Level 30 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Synthesis | grass | status | – | – | Level 35 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | grass | status | – | 100 | Level 40 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Power Whip | grass | physical | 120 | 85 | Level 45 | The user violently whirls its vines, tentacles, or the like to lash the target. |
| Solar Beam | grass | special | 120 | 100 | Level 50 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Acid Spray | poison | special | 40 | 100 | TM | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bullet Seed | grass | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Charm | fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| False Swipe | normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grass Pledge | grass | special | 80 | 100 | TM | A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | poison | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Venoshock | poison | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Weather Ball | normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Ingrain | grass | status | – | – | Egg | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| Petal Dance | grass | special | 120 | 100 | Egg | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Toxic | poison | status | – | 90 | Egg | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Ivysaur Sprites
When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
The bulb on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
Exposure to sun light adds to its strength. Sunlight also makes the bud on its back grow larger.
If the bud on its back starts to smell sweet, it is evidence that the large flower will soon bloom.
The bulb on its back grows as it absorbs nutrients. The bulb gives off a pleasant aroma when it blooms.
Ivysaur's Japanese name is Fushigisou (フシギソウ). Here are all the official names for Ivysaur across different languages:
Ivysaur Breeding
How to Get Ivysaur
Ivysaur can be encountered in the wild across multiple Pokemon games. Here is how to obtain Ivysaur in every game where it is available:
About Ivysaur
Ivysaur is a Grass/Poison-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 405, Ivysaur is classified as a Seed Pokémon and is part of the Bulbasaur → Ivysaur → Venusaur evolution line.
In competitive play, Ivysaur is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Overgrow and Chlorophyll, which allow it to function as both an offensive pivot and a sun sweeper. Ivysaur is weak to Fire, Ice, Flying, Psychic-type moves, so trainers should plan around these vulnerabilities.
Ivysaur can learn 83 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 1m tall and weighing 13kg, Ivysaur has been a fan favorite since its debut in the Kanto region games.