#442 Spiritomb

#442 Spiritomb

Height1 m(3'03")
Weight108 kg(238.1 lbs)
Gender50%50%
Gen 4

Spiritomb Evolution

Spiritomb's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 50
241
Attack 92
220
Defense 108
252
Sp. Atk 92
220
Sp. Def 108
252
Speed 35
106
1291
Type Effectiveness

Spiritomb Abilities

Increases the PP cost of moves targetting the Pokémon by one.

Bypasses Light Screen, Reflect, and Safeguard.

View Spiritomb Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Spiritomb Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Night Shadeghostspecial100Level 1The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Confuse Rayghoststatus100Level 1The target is exposed to a sinister ray that causes confusion.
Shadow Sneakghostphysical40100Level 5The user extends its shadow and attacks the target from behind. This move always goes first.
Spiteghoststatus100Level 10The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Paybackdarkphysical50100Level 15The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Nasty PlotdarkstatusLevel 20The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Hexghostspecial65100Level 25This relentless attack does massive damage to a target affected by status conditions.
Mementodarkstatus100Level 30The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
Sucker Punchdarkphysical70100Level 35This move enables the user to attack first. This move fails if the target is not readying an attack.
CurseghoststatusLevel 40A move that has different effects depending on whether the user is a Ghost type or not.
Shadow Ballghostspecial80100Level 45The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Dark Pulsedarkspecial80100Level 50The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Hypnosispsychicstatus60Level 55The user employs hypnotic suggestion to make the target fall asleep.
Dream Eaterpsychicspecial100100Level 60The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
Body Slamnormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Burning Jealousyfirespecial70100TMThe user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Calm MindpsychicstatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul Playdarkphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga Impactnormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper Beamnormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Icy Windicespecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Lash Outdarkphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Phantom Forceghostphysical90100TMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Poltergeistghostphysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psybeampsychicspecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
Psychicpsychicspecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psyshockpsychicspecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Scary Facenormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Skill SwappsychicstatusTMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snarldarkspecial5595TMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayfirestatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Toxicpoisonstatus90TMA move that leaves the target badly poisoned. Its poison damage worsens every turn.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Will O Wispfirestatus85TMThe user shoots a sinister flame at the target to inflict a burn.
Ally SwitchpsychicstatusEggThe user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Destiny BondghoststatusEggIf the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
Disablenormalstatus100EggFor four turns, the target will be unable to use whichever move it last used.
Pain SplitnormalstatusEggThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
Smokescreennormalstatus100EggThe user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.

Spiritomb Sprites

Pokedex Entries
Diamond

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Pearl

It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.

Platinum

Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.

HeartGold

It was formed by uniting 108 spirits. It has been bound to the Odd Keystone to keep it from doing any mischief.

Sword

Exactly 108 spirits gathered to become this Pokémon. Apparently there are some ill-natured spirits in the mix.

In Other Languages

Spiritomb's Japanese name is Mikaruge (ミカルゲ). Here are all the official names for Spiritomb across different languages:

JapaneseミカルゲMikaruge
Korean화강돌
Chinese (Traditional)花岩怪
FrenchSpiritomb
GermanKryppuk
SpanishSpiritomb
ItalianSpiritomb
Chinese (Simplified)花岩怪

Spiritomb Breeding

Egg Groups
Hatch Time7,680 steps(30 cycles)
Gender DifferencesNone
Misc Data
Catch Rate100
Base Friendship70
Growth RateMedium
Base Experience170

How to Get Spiritomb

Spiritomb can be encountered in the wild across multiple Pokemon games. Here is how to obtain Spiritomb in every game where it is available:

GameMethodLocationDetails
DiamondWildSinnoh route 209Static Encounter
PearlWildSinnoh route 209Static Encounter
PlatinumWildSinnoh route 209Static Encounter
Omega RubyWildSea mauville insideStatic Encounter
FAQ

About Spiritomb

Spiritomb is a Ghost/Dark-type Pokemon introduced in Generation 4. With a Base Stat Total (BST) of 485, Spiritomb is classified as a Forbidden Pokémon and is part of the Spiritomb evolution line.

In competitive play, Spiritomb is placed in the ZU tier where it holds a 11.03% usage rate. Its key abilities are Pressure and Infiltrator, which allow it to function as a versatile team member. Spiritomb is weak to Fairy-type moves, so trainers should plan around these vulnerabilities.

Spiritomb can learn 86 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Dark Pulse, Trick Room, Nasty Plot, Psyshock. Standing at 1m tall and weighing 108kg, Spiritomb has been a fan favorite since its debut in the Sinnoh region games.