Corviknight Evolution
Corviknight Abilities
Increases the PP cost of moves targetting the Pokémon by one.
Prevents opposing Pokémon from eating held Berries.
Reflects any stat-lowering effects.
Corviknight Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Peck | flying | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Screech | normal | status | – | 85 | Level 1 | An earsplitting screech harshly lowers the target's Defense stat. |
| Steel Wing | steel | physical | 70 | 90 | Level 1 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Metal Sound | steel | status | – | 85 | Level 1 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Iron Defense | steel | status | – | – | Level 1 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Hone Claws | dark | status | – | – | Level 1 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Power Trip | dark | physical | 20 | 100 | Level 1 | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Fury Attack | normal | physical | 15 | 85 | Level 12 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Pluck | flying | physical | 60 | 100 | Level 16 | The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Taunt | dark | status | – | 100 | Level 22 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Scary Face | normal | status | – | 100 | Level 28 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Drill Peck | flying | physical | 80 | 100 | Level 34 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
| Swagger | normal | status | – | 85 | Level 42 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Brave Bird | flying | physical | 120 | 100 | Level 50 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Curse | ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Flash Cannon | steel | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fly | flying | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hurricane | flying | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Metal Claw | steel | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spite | ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Defog | flying | status | – | – | Egg | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Rock Smash | fighting | physical | 40 | 100 | Egg | The user attacks with a punch. This may also lower the target's Defense stat. |
| Roost | flying | status | – | – | Egg | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Sand Attack | ground | status | – | 100 | Egg | Sand is hurled in the target's face, lowering the target's accuracy. |
| Sky Attack | flying | physical | 140 | 90 | Egg | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Corviknight Sprites
This Pokémon reigns supreme in the skies of the Galar region. The black luster of its steel body could drive terror into the heart of any foe.
With their great intellect and flying skills, these Pokémon very successfully act as the Galar region’s airborne taxi service.
Corviknight's Japanese name is Armorga (アーマーガア). Here are all the official names for Corviknight across different languages:
Corviknight Breeding
How to Get Corviknight
Corviknight is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Corviknight in every game where it is available:
About Corviknight
Corviknight is a Flying/Steel-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 495, Corviknight is classified as a Raven Pokémon and is part of the Rookidee → Corvisquire → Corviknight evolution line.
In competitive play, Corviknight is placed in the OU tier where it holds a 17.08% usage rate. Its key abilities are Pressure and Unnerve and Mirror Armor, which allow it to function as a versatile team member. Corviknight is weak to Fire, Electric-type moves, so trainers should plan around these vulnerabilities.
Corviknight can learn 68 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Roost, Defog, U Turn, Iron Defense. Standing at 2.2m tall and weighing 75kg, Corviknight has been a fan favorite since its debut in the Galar region games.