Fire Type

Generation 1 · 79 Pokemon

Fire-type Pokemon excel at burning through Grass, Ice, Bug, and Steel types. They are weak to Water, Ground, and Rock moves but resist six types defensively.

StrengthsSuper effective against Grass, Ice, Bug, Steel. Resists 6 types including Fairy and Steel.
WeaknessesWeak to Water, Ground, Rock. Resisted by Fire, Water, Rock, Dragon.

Offensive Matchups – Fire Attacking

How Fire-type moves perform against each defending type.

Defensive Matchups – Fire Defending

How Fire-type Pokemon take damage from each attacking type.

AtkDefNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normalx1x1x1x1x1x1x1x1x1x1x1x1½0x1x1½x1
Firex1½½x1x2x2x1x1x1x1x1x2½x1½x1x2x1
Waterx1x2½x1½x1x1x1x2x1x1x1x2x1½x1x1x1
Electricx1x1x2½½x1x1x10x2x1x1x1x1½x1x1x1
Grassx1½x2x1½x1x1½x2½x1½x2x1½x1½x1
Icex1½½x1x2½x1x1x2x2x1x1x1x1x2x1½x1
Fightingx2x1x1x1x1x2x1½x1½½½x20x1x2x2½
Poisonx1x1x1x1x2x1x1½½x1x1x1½½x1x10x2
Groundx1x2x1x2½x1x1x2x10x1½x2x1x1x1x2x1
Flyingx1x1x1½x2x1x2x1x1x1x1x2½x1x1x1½x1
Psychicx1x1x1x1x1x1x2x2x1x1½x1x1x1x10½x1
Bugx1½x1x1x2x1½½x1½x2x1x1½x1x2½½
Rockx1x2x1x1x1x2½x1½x2x1x2x1x1x1x1½x1
Ghost0x1x1x1x1x1x1x1x1x1x2x1x1x2x1½x1x1
Dragonx1x1x1x1x1x1x1x1x1x1x1x1x1x1x2x1½0
Darkx1x1x1x1x1x1½x1x1x1x2x1x1x2x1½x1½
Steelx1½½½x1x2x1x1x1x1x1x1x2x1x1x1½x2
Fairyx1½x1x1x1x1x2½x1x1x1x1x1x1x2x2½x1

Dual-Type Combinations with Fire

How Fire pairs with each other type defensively. Sort by weaknesses or resistances to find the best combinations.

Fire-Type Moves (42)

All 42 moves of the Fire type, including power, accuracy, PP, and category.

MoveCategoryPowerAcc.PPDescription
V-createPhysical18095%5Lowers the user’s Defense, Special Defense, and Speed by one stage each.
EruptionSpecial150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Blast BurnSpecial15090%5User foregoes its next turn to recharge.
Shell TrapSpecial150100%5Only inflicts damage if the user was hit by a physical move this turn.
Mind BlownSpecial150100%5Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
OverheatSpecial13090%5Lowers the user’s Special Attack by two stages after inflicting damage.
Blue FlareSpecial13085%5Has a chance to burn the target.
Burn UpSpecial130100%5Removes the user’s Fire type after inflicting damage.
Flare BlitzPhysical120100%15User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Pyro BallPhysical12090%5Has a chance to burn the target.
Raging FuryPhysical120100%10
Armor CannonSpecial120100%5
Fire BlastSpecial11085%5Has a chance to burn the target.
Sacred FirePhysical10095%5Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
Magma StormSpecial10075%5Prevents the target from fleeing and inflicts damage for 2-5 turns.
InfernoSpecial10050%5Has a chance to burn the target.
Searing ShotSpecial100100%5Has a chance to burn the target.
Fusion FlareSpecial100100%5With Fusion Bolt, inflicts double damage.
Heat WaveSpecial9590%10Has a chance to burn the target.
FlamethrowerSpecial90100%15Has a chance to burn the target.
Bitter BladePhysical90100%10
Blaze KickPhysical8590%10Has an increased chance for a critical hit and a chance to burn the target.
Lava PlumeSpecial80100%15Has a chance to burn the target.
Fire PledgeSpecial80100%10With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Fiery DanceSpecial80100%10Has a chance to raise the user’s Special Attack by one stage.

Fire-Type Related Abilities

Abilities that interact with or boost Fire-type moves and Pokemon.

Blaze
Powers up Fire-type moves when HP is low (1.5x below 1/3)
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Flash Fire
Absorbs Fire-type moves, boosting own Fire moves by 1.5x
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Drought
Summons harsh sunlight, boosting Fire-type moves by 1.5x
Summons strong sunlight that lasts indefinitely upon entering battle.
Flame Body
30% chance to burn attacker on contact
Has a 30% chance of burning attacking Pokémon on contact.
Magma Armor
Prevents freezing
Prevents freezing.
Steam Engine
Sharply raises Speed when hit by a Fire or Water move
Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.

Fire-Type Boosting Items

Held items that boost Fire-type moves or provide Fire-type synergy.

Charcoal
1.2x power to Fire-type moves
A charcoal that boosts Fire-type moves.
Fire Gem
1.3x power to one Fire-type move, then consumed
A gem that boosts a Fire-type move once.
Flame Plate
1.2x power to Fire-type moves; changes Arceus to Fire type
A plate that boosts Fire-type moves.
Heat Rock
Extends Sunny Day/Drought from 5 to 8 turns
Extends the duration of harsh sunlight.

Fire-Type Average Stats

Average base stats across all 95 Fire-type Pokemon, ranked against all 18 types.

StatAverageDistributionRank
HP71
#9/18
Attack85
#8/18
Defense71
#13/18
Sp. Atk89
#3/18
Sp. Def73
#7/18
Speed76
#7/18
BST465
#6/18

Based on 95 Fire-type Pokemon. Rank #1 = highest among all 18 types.

Type Changes Involving Fire

Pokemon that gained or lost the Fire type across generations.

Generation 5
Rotom (Heat)Rotom (Heat)
electricghost
electricfire
Rotom forms reclassified in Gen V

Fire-Type Special Mechanics

Unique moves, abilities, and mechanics that interact with Fire-type immunities and weaknesses.

Flash FireAbility
Grants effective immunity to Fire-type moves by absorbing them and boosting the user's Fire moves by 1.5x.
Thick FatAbility
Halves the damage from Fire and Ice-type moves.
Halves the damage from Fire-type moves (in addition to doubling Water moves).
An Ice-type move that is super effective against Water-types, overriding the normal type chart.
A Fire-type move that causes the user to lose its Fire type after use.

Fire-Type Pokemon (79)

64 primary Fire-type · 15 secondary Fire-type

FAQ – Fire Type