#940 Wattrel

#940 Wattrel

Height0.4 m(1'04")
Weight3.6 kg(7.9 lbs)
Gender50%50%
Gen 9

Wattrel's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 40
221
Attack 40
116
Defense 35
106
Sp. Atk 55
146
Sp. Def 40
116
Speed 70
176
881
Type Effectiveness

Wattrel Abilities

When hit by a wind move, the power of the next Electric-type move it uses is doubled.

Absorbs Electric moves, healing for 1/4 max HP.

Raises Special Attack by two stages upon having any stat lowered.

View Wattrel Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Wattrel Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Growlnormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Peckflyingphysical35100Level 1The target is jabbed with a sharply pointed beak or horn to inflict damage.
Thunder Shockelectricspecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Quick Attacknormalphysical40100Level 7The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Pluckflyingphysical60100Level 11The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
Sparkelectricphysical65100Level 15The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Uproarnormalspecial90100Level 19The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
RoostflyingstatusLevel 23The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Dual Wingbeatflyingphysical4090Level 27The user slams the target with its wings to inflict damage. The target is hit twice in a row.
AgilitypsychicstatusLevel 32The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Volt Switchelectricspecial70100Level 37After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Dischargeelectricspecial80100Level 43The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Acrobaticsflyingphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Aerial Aceflyingphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
Air Cutterflyingspecial6095TMThe user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Air Slashflyingspecial7595TMThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Brave Birdflyingphysical120100TMThe user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
ChargeelectricstatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Charge Beamelectricspecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Eerie Impulseelectricstatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainelectricstatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro Ballelectricspecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Electrowebelectricspecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flyflyingphysical9095TMThe user flies up into the sky on the first turn, then attacks on the next turn.
Hurricaneflyingspecial11070TMThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
TailwindflyingstatusTMThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Take Downnormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunderelectricspecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Thunderboltelectricspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
U Turnbugphysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild Chargeelectricphysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Endeavornormalphysical100EggThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Feather Danceflyingstatus100EggThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
Spit Upnormalspecial100EggThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
StockpilenormalstatusEggThe user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
SwallownormalstatusEggThe power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
Weather Ballnormalspecial50100EggThis move's type and power change depending on the weather at the time the move is used.

Wattrel Sprites

Pokedex Entries
Scarlet

When its wings catch the wind, the bones within produce electricity. This Pokémon dives into the ocean, catching prey by electrocuting them.

Violet

These Pokémon make their nests on coastal cliffs. The nests have a strange, crackling texture, and they’re a popular delicacy.

In Other Languages

Wattrel's Japanese name is Kaiden (カイデン). Here are all the official names for Wattrel across different languages:

JapaneseカイデンKaiden
Korean찌리비
Chinese (Traditional)電海燕
FrenchZapétrel
GermanVoltrel
SpanishWattrel
ItalianWattrel
Chinese (Simplified)电海燕

Wattrel Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate180
Base Friendship50
Growth RateMedium Slow
Base Experience56

How to Get Wattrel

Wattrel is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Wattrel in every game where it is available:

Regional Pokedex Numbers
FAQ

About Wattrel

Wattrel is a Electric/Flying-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 280, Wattrel is classified as a Storm Petrel Pokémon and is part of the Wattrel → Kilowattrel evolution line.

In competitive play, Wattrel is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Wind Power and Volt Absorb and Competitive, which allow it to function as a versatile team member. Wattrel is weak to Ice, Rock-type moves, so trainers should plan around these vulnerabilities.

Wattrel can learn 46 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.4m tall and weighing 3.6kg, Wattrel has been a fan favorite since its debut in the Paldea region games.