Mankey Evolution
Mankey Abilities
Prevents sleep.
Raises Attack to the maximum of six stages upon receiving a critical hit.
Raises Attack two stages upon having any stat lowered.
Mankey Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Focus Energy | normal | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Covet | normal | physical | 60 | 100 | Level 1 | The user endearingly approaches the target, then steals the target's held item. |
| Fury Swipes | normal | physical | 18 | 80 | Level 5 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Low Kick | fighting | physical | – | 100 | Level 8 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Seismic Toss | fighting | physical | – | 100 | Level 12 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
| Swagger | normal | status | – | 85 | Level 17 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Cross Chop | fighting | physical | 100 | 80 | Level 22 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| Assurance | dark | physical | 60 | 100 | Level 26 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Thrash | normal | physical | 120 | 100 | Level 29 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Close Combat | fighting | physical | 120 | 100 | Level 33 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Screech | normal | status | – | 85 | Level 36 | An earsplitting screech harshly lowers the target's Defense stat. |
| Stomping Tantrum | ground | physical | 75 | 100 | Level 40 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Outrage | dragon | physical | 120 | 100 | Level 44 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Final Gambit | fighting | special | – | 100 | Level 48 | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | fighting | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Drain Punch | fighting | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Punch | fire | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Gunk Shot | poison | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Lash Out | dark | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Low Sweep | fighting | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Overheat | fire | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Poison Jab | poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | fighting | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Claw | ghost | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | dark | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Beat Up | dark | physical | – | 100 | Egg | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Counter | fighting | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Curse | ghost | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Encore | normal | status | – | 100 | Egg | The user compels the target to keep using the move it encored for three turns. |
| Night Slash | dark | physical | 70 | 100 | Egg | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Spite | ghost | status | – | 100 | Egg | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Mankey Sprites
Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
An agile POKéMON that lives in trees. It angers easily and will not hesitate to attack anything.
It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
It's unsafe to ap proach if it gets violently enraged for no reason and can't distinguish friends from foes.
It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.
Mankey's Japanese name is Mankey (マンキー). Here are all the official names for Mankey across different languages:
Mankey Breeding
How to Get Mankey
Mankey can be encountered in the wild across multiple Pokemon games. Here is how to obtain Mankey in every game where it is available:
About Mankey
Mankey is a Fighting-type Pokemon introduced in Generation 1. With a Base Stat Total (BST) of 305, Mankey is classified as a Pig Monkey Pokémon and is part of the Mankey → Primeape → Annihilape evolution line.
In competitive play, Mankey is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Vital Spirit and Anger Point and Defiant, which allow it to function as a versatile team member. Mankey is weak to Flying, Psychic, Fairy-type moves, so trainers should plan around these vulnerabilities.
Mankey can learn 118 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.5m tall and weighing 28kg, Mankey has been a fan favorite since its debut in the Kanto region games.