Solgaleo Evolution
Solgaleo Abilities
Other Pokémon cannot lower this Pokémon's stats.
Solgaleo Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Teleport | psychic | status | – | – | Level 1 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
| Metal Claw | steel | physical | 50 | 95 | Level 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Cosmic Power | psychic | status | – | – | Level 1 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
| Noble Roar | normal | status | – | 100 | Level 1 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Sunsteel Strike | steel | physical | 100 | 100 | Level 1 | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability. |
| Iron Head | steel | physical | 80 | 100 | Level 7 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Metal Sound | steel | status | – | 85 | Level 14 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 21 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Flash Cannon | steel | special | 80 | 100 | Level 28 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Morning Sun | normal | status | – | – | Level 35 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Crunch | dark | physical | 80 | 100 | Level 42 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Metal Burst | steel | physical | – | 100 | Level 49 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Wild Charge | electric | physical | 90 | 100 | Level 56 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Solar Beam | grass | special | 120 | 100 | Level 63 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Flare Blitz | fire | physical | 120 | 100 | Level 70 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Wide Guard | rock | status | – | – | Level 77 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Giga Impact | normal | physical | 150 | 90 | Level 84 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Agility | psychic | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Close Combat | fighting | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Expanding Force | psychic | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | fire | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | fire | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge | fire | physical | 50 | 100 | TM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower | fire | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Focus Blast | fighting | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Future Sight | psychic | special | 120 | 100 | TM | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Heat Crash | fire | physical | – | 100 | TM | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Iron Defense | steel | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Knock Off | dark | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Meteor Beam | rock | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Fangs | psychic | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Psyshock | psychic | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roar | normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Slide | rock | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | rock | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Scary Face | normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Steel Beam | steel | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stone Edge | rock | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trick Room | psychic | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Solgaleo Sprites
It is said to live in another world. The intense light it radiates from the surface of its body can make the darkest of nights light up like midday.
This Pokémon is said to be a male evolution of Cosmog. At the activation of its third eye, it departs for another world.
Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world.
In writings from the distant past, it’s called by the name “the beast that devours the sun.”
When light radiates from its body, this Pokémon could almost appear to be the sun. It will dispel any darkness and light up the world.
Solgaleo's Japanese name is Solgaleo (ソルガレオ). Here are all the official names for Solgaleo across different languages:
Solgaleo Breeding
How to Get Solgaleo
Solgaleo is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Solgaleo in every game where it is available:
About Solgaleo
Solgaleo is a Psychic/Steel-type Pokemon introduced in Generation 7. With a Base Stat Total (BST) of 680, Solgaleo is classified as a Sunne Pokémon and is part of the Cosmog → Cosmoem → Solgaleo → Lunala evolution line.
In competitive play, Solgaleo is placed in the Doubles Ubers tier where it holds a 1.48% usage rate. Its key abilities are Full Metal Body, which allow it to function as a versatile team member. Solgaleo is weak to Fire, Ground, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Solgaleo can learn 87 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Wide Guard, Morning Sun, Iron Head, Cosmic Power. Standing at 3.4m tall and weighing 230kg, Solgaleo has been a fan favorite since its debut in the Alola region games.