Froslass Mega's Detailed Stats
| Stat | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| HP | 70 | 281 | |||
| Attack | 80 | 196 | |||
| Defense | 70 | 176 | |||
| Sp. Atk | 140 | 316 | |||
| Sp. Def | 100 | 236 | |||
| Speed | 120 | 276 | |||
| 1481 | |||||
Froslass Mega Abilities
The Pokémon makes it snow when it enters a battle.
Froslass Mega Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Headbutt | Normal | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Leer | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Bite | Dark | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Double Team | Normal | status | – | – | Level 1 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Powder Snow | Ice | special | 40 | 100 | Level 1 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Protect | Normal | status | – | – | Level 1 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Destiny Bond | Ghost | status | – | – | Level 1 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Crunch | Dark | physical | 80 | 100 | Level 1 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Astonish | Ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Ice Fang | Ice | physical | 65 | 95 | Level 1 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Hex | Ghost | special | 65 | 100 | Level 1 | This relentless attack does massive damage to a target affected by status conditions. |
| Ice Shard | Ice | physical | 40 | 100 | Level 15 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Draining Kiss | Fairy | special | 50 | 100 | Level 20 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Icy Wind | Ice | special | 55 | 95 | Level 25 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Frost Breath | Ice | special | 60 | 90 | Level 30 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
| Confuse Ray | Ghost | status | – | 100 | Level 35 | The target is exposed to a sinister ray that causes confusion. |
| Snowscape | Ice | status | 0 | – | Level 40 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Will O Wisp | Fire | status | – | 85 | Level 47 | The user shoots a sinister flame at the target to inflict a burn. |
| Aurora Veil | Ice | status | – | – | Level 54 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. |
| Shadow Ball | Ghost | special | 80 | 100 | Level 61 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Blizzard | Ice | special | 110 | 70 | Level 68 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Avalanche | Ice | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Body Slam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Charm | Fairy | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | Water | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Curse | Ghost | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Endure | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | Dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Fling | Dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Haze | Ice | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Ice | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | Ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ice Spinner | Ice | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icicle Spear | Ice | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Imprison | Psychic | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Light Screen | Psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Night Shade | Ghost | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Pain Split | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poltergeist | Ghost | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Psych Up | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | Psychic | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Rain Dance | Water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | Psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Spikes | Ground | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spite | Ghost | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Dark | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | Electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | Electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | Electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trick | Psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Triple Axel | Ice | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Water Pulse | Water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Weather Ball | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
It freezes foes with an icy breath nearly -60 degrees F. What seems to be its body is actually hollow.
It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.
Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS.
Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS
It freezes foes with an icy breath nearly -60 degrees Fahrenheit. What seems to be its body is actually hollow.
Froslass Mega's Japanese name is Yukimenoko (ユキメノコ). Here are all the official names for Froslass Mega across different languages:
Froslass Mega Breeding
How to Get Froslass Mega
Froslass Mega is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Froslass Mega in every game where it is available:
About Froslass Mega
Froslass Mega is a Ice/Ghost-type Pokemon introduced in Generation 6. With a Base Stat Total (BST) of 580, Froslass Mega is classified as a Snow Land Pokémon and is part of the Snorunt → Glalie → Froslass evolution line.
In competitive play, Froslass Mega is placed in the Champions VGC tier where it holds a 7.44% usage rate. Its key abilities are Snow Warning, which allow it to function as a dangerous force in hail teams. Froslass Mega is weak to Fire, Rock, Ghost, Dark, Steel-type moves, so trainers should plan around these vulnerabilities.
Froslass Mega can learn 95 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Blizzard, Protect, Shadow Ball, Aurora Veil. Standing at 2.6m tall and weighing 29.6kg, Froslass Mega has been a fan favorite since its debut in the Kalos region games.