Dipplin Abilities
Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Prevents a held item from being removed by other Pokémon.
Dipplin Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Withdraw | water | status | – | – | Level 1 | The user withdraws its body into its hard shell, boosting its Defense stat. |
| Sweet Scent | normal | status | – | 100 | Level 1 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Recycle | normal | status | – | – | Level 1 | The user recycles a held item that has been used in battle so it can be used again. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Double Hit | normal | physical | 35 | 90 | Level 1 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Dragon Tail | dragon | physical | 60 | 90 | Level 4 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Growth | normal | status | – | – | Level 8 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Dragon Breath | dragon | special | 60 | 100 | Level 12 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Protect | normal | status | – | – | Level 16 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Bullet Seed | grass | physical | 25 | 100 | Level 20 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Syrup Bomb | grass | special | 60 | 85 | Level 28 | The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. |
| Dragon Pulse | dragon | special | 85 | 100 | Level 32 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Recover | normal | status | – | – | Level 36 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Energy Ball | grass | special | 90 | 100 | Level 40 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Substitute | normal | status | – | – | Level 44 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Body Slam | normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bug Bite | bug | physical | 60 | 100 | TM | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Pollen Puff | bug | special | 90 | 100 | TM | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Defense Curl | normal | status | – | – | Egg | The user curls up and boosts its Defense stat. |
| Infestation | bug | special | 20 | 100 | Egg | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Rollout | rock | physical | 30 | 90 | Egg | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Sucker Punch | dark | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
Dipplin Sprites
Dipplin is two creatures in one Pokémon. Its evolution was triggered by a special apple grown only in one place.
The head sticking out belongs to the fore-wyrm, while the tail belongs to the core-wyrm. The two share one apple and help each other out.
Dipplin's Japanese name is カミッチュ (カミッチュ). Here are all the official names for Dipplin across different languages:
Dipplin Breeding
How to Get Dipplin
Dipplin is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Dipplin in every game where it is available:
About Dipplin
Dipplin is a Grass/Dragon-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 485, Dipplin is classified as a Candy Apple Pokémon and is part of the Applin → Flapple → Appletun → Dipplin → Hydrapple evolution line.
In competitive play, Dipplin is placed in the ZU tier where it holds a 1.4% usage rate. Its key abilities are Supersweet Syrup and Gluttony and Sticky Hold, which allow it to function as a versatile team member. Dipplin is weak to Ice, Poison, Flying, Bug, Dragon, Fairy-type moves, so trainers should plan around these vulnerabilities.
Dipplin can learn 44 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Recover, Giga Drain, Dragon Tail, Growth. Standing at 0.4m tall and weighing 9.7kg, Dipplin has been a fan favorite since its debut in the Paldea region games.