Galarian Moltres Evolution
Galarian Moltres Abilities
Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to drop to half or less.
Galarian Moltres Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Gust | flying | special | 40 | 100 | Level Up 1 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Leer | normal | status | – | 100 | Level Up 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Payback | dark | physical | 50 | 100 | Level Up 5 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Safeguard | normal | status | – | – | Level Up 10 | The user creates a protective field that prevents status conditions for five turns. |
| Wing Attack | flying | physical | 60 | 100 | Level Up 15 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Agility | psychic | status | – | – | Level Up 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Ancient Power | rock | special | 60 | 100 | Level Up 25 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Sucker Punch | dark | physical | 70 | 100 | Level Up 30 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Air Slash | flying | special | 75 | 95 | Level Up 35 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| After You | normal | status | – | – | Level Up 40 | The user helps the target and makes it use its move right after the user. |
| Fiery Wrath | dark | special | 90 | 100 | Level Up 45 | The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. |
| Nasty Plot | dark | status | – | – | Level Up 50 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Hurricane | flying | special | 110 | 70 | Level Up 55 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Endure | normal | status | – | – | Level Up 60 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Memento | dark | status | – | 100 | Level Up 65 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Sky Attack | flying | physical | 140 | 90 | Level Up 70 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
| Acrobatics | flying | physical | 55 | 100 | TM/HM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM/HM | The user confounds the target with speed, then slashes. This attack never misses. |
| Brave Bird | flying | physical | 120 | 100 | TM/HM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Dark Pulse | dark | special | 80 | 100 | TM/HM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dual Wingbeat | flying | physical | 40 | 90 | TM/HM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Facade | normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fly | flying | physical | 90 | 95 | TM/HM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Foul Play | dark | physical | 95 | 100 | TM/HM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hex | ghost | special | 65 | 100 | TM/HM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyper Beam | normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Imprison | psychic | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lash Out | dark | physical | 75 | 100 | TM/HM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Pain Split | normal | status | – | – | TM/HM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Protect | normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | water | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sandstorm | rock | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | ghost | special | 80 | 100 | TM/HM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sleep Talk | normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl | dark | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Spite | ghost | status | – | 100 | TM/HM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | flying | status | – | – | TM/HM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | dark | status | – | 100 | TM/HM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U Turn | bug | physical | 70 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Known as the legendary bird of fire. Every flap of its wings creates a dazzling flash of flames.
A legendary bird POKéMON. As it flaps its flaming wings, even the night sky will turn red.
This legendary POKéMON scatters embers with every flap of its wings. It is a thrilling sight to behold.
This legendary bird POKéMON is said to bring early spring to the wintry lands it visits.
Legendary bird POKéMON. It is said to migrate from the south along with the spring.
Galarian Moltres's Japanese name is Fire (ファイヤー). Here are all the official names for Galarian Moltres across different languages:
Galarian Moltres Breeding
How to Get Galarian Moltres
Galarian Moltres is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Galarian Moltres in every game where it is available:
About Galarian Moltres
Galarian Moltres is a Dark/Flying-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 580, Galarian Moltres is classified as a Flame Pokémon and is part of the Moltres → Galarian Moltres evolution line.
In competitive play, Galarian Moltres is placed in the Doubles OU tier where it holds a 9.22% usage rate. Its key abilities are Berserk, which allow it to function as a versatile team member. Galarian Moltres is weak to Electric, Ice, Rock, Fairy-type moves, so trainers should plan around these vulnerabilities.
Galarian Moltres can learn 54 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Fiery Wrath, Protect, Nasty Plot, Air Slash. Standing at 2m tall and weighing 66kg, Galarian Moltres has been a fan favorite since its debut in the Galar region games.