#574 Gothita

#574 Gothita

Height0.4 m(1'04")
Weight5.8 kg(12.8 lbs)
Gender25%75%
Gen 5

Gothita's Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 45
231
Attack 30
96
Defense 50
136
Sp. Atk 55
146
Sp. Def 65
166
Speed 45
126
901
Type Effectiveness

Gothita Abilities

Reveals an opponent's held item upon entering battle.

Raises Special Attack by two stages upon having any stat lowered.

Prevents opponents from fleeing or switching out.

View Gothita Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Gothita Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Poundnormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
Confusionpsychicspecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Play NicenormalstatusLevel 4The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Ticklenormalstatus100Level 8The user tickles the target into laughing, lowering its Attack and Defense stats.
Psybeampsychicspecial65100Level 12The target is attacked with a peculiar ray. This may also confuse the target.
Charmfairystatus100Level 16The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Psyshockpsychicspecial80100Level 20The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Hypnosispsychicstatus60Level 24The user employs hypnotic suggestion to make the target fall asleep.
Fake Tearsdarkstatus100Level 28The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Psych UpnormalstatusLevel 33The user hypnotizes itself into copying any stat change made by the target.
Psychicpsychicspecial90100Level 36The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Flatterdarkstatus100Level 40Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
Future Sightpsychicspecial120100Level 44Two turns after this move is used, a hunk of psychic energy attacks the target.
Magic RoompsychicstatusLevel 48The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Calm MindpsychicstatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dark Pulsedarkspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
EndurenormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ballgrassspecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding Forcepsychicspecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Facadenormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flingdarkphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Foul Playdarkphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Grass Knotgrassspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravitypsychicstatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Helping HandnormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
ImprisonpsychicstatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Light ScreenpsychicstatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Nasty PlotdarkstatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
ProtectnormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Noisepsychicspecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainpsychicstatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Rain DancewaterstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectpsychicstatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestpsychicstatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Sliderockphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Tombrockphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Shadow Ballghostspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwappsychicstatusTMThe user employs its psychic power to exchange Abilities with the target.
Sleep TalknormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stored Powerpsychicspecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstitutenormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Swiftnormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tauntdarkstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thiefdarkphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder Waveelectricstatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Thunderboltelectricspecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Trickpsychicstatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoompsychicstatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Zen Headbuttpsychicphysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Fake Outnormalphysical40100EggThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Heal PulsepsychicstatusEggThe user emits a healing pulse that restores the target's HP by up to half its max HP.
Mean LooknormalstatusEggThe user pins the target with a dark, arresting look. The target becomes unable to flee.
Mirror Coatpsychicspecial100EggA retaliatory attack that counters any special move, inflicting double the damage taken.
Tormentdarkstatus100EggThe user torments and enrages the target, making it incapable of using the same move twice in a row.

Gothita Sprites

Pokedex Entries
Black

Their ribbonlike feelers increase their psychic power. They are always staring at something.

White

They intently observe both Trainers and Pokémon. Apparently, they are looking at something that only Gothita can see.

Black 2

It stares intently at everything. It can become so obsessed with watching that it doesn’t notice attacks.

Sword

Though they’re still only babies, there’s psychic power stored in their ribbonlike feelers, and sometimes they use that power to fight.

Shield

Even when nobody seems to be around, Gothita can still be heard making a muted cry. Many believe it’s speaking to something only it can see.

In Other Languages

Gothita's Japanese name is Gothimu (ゴチム). Here are all the official names for Gothita across different languages:

JapaneseゴチムGothimu
Korean고디탱
Chinese (Traditional)哥德寶寶
FrenchScrutella
GermanMollimorba
SpanishGothita
ItalianGothita
Chinese (Simplified)哥德宝宝

Gothita Breeding

Egg Groups
Hatch Time5,120 steps(20 cycles)
Gender DifferencesNone
Misc Data
Catch Rate200
Base Friendship70
Growth RateMedium Slow
Base Experience58

How to Get Gothita

Gothita is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Gothita in every game where it is available:

FAQ

About Gothita

Gothita is a Psychic-type Pokemon introduced in Generation 5. With a Base Stat Total (BST) of 290, Gothita is classified as a Fixation Pokémon and is part of the Gothita → Gothorita → Gothitelle evolution line.

In competitive play, Gothita is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Frisk and Competitive and Shadow Tag, which allow it to function as a versatile team member. Gothita is weak to Bug, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.

Gothita can learn 89 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 0.4m tall and weighing 5.8kg, Gothita has been a fan favorite since its debut in the Unova region games.