Illumise Evolution
Illumise Abilities
Prevents infatuation and protects against Captivate.
Doubles damage inflicted with not-very-effective moves.
Raises non-damaging moves' priority by one stage.
Illumise Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Tackle | normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Play Nice | normal | status | – | – | Level 1 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Sweet Scent | normal | status | – | 100 | Level 5 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Charm | fairy | status | – | 100 | Level 9 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Quick Attack | normal | physical | 40 | 100 | Level 12 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Struggle Bug | bug | special | 50 | 100 | Level 15 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Moonlight | fairy | status | – | – | Level 19 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Wish | normal | status | – | – | Level 22 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
| Encore | normal | status | – | 100 | Level 26 | The user compels the target to keep using the move it encored for three turns. |
| Flatter | dark | status | – | 100 | Level 29 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Zen Headbutt | psychic | physical | 80 | 90 | Level 33 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Helping Hand | normal | status | – | – | Level 36 | The user assists an ally by boosting the power of that ally's attack. |
| Bug Buzz | bug | special | 90 | 100 | Level 40 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Play Rough | fairy | physical | 90 | 90 | Level 43 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Infestation | bug | special | 20 | 100 | Level 47 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Acrobatics | flying | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | flying | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Air Cutter | flying | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | flying | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Brick Break | fighting | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bug Bite | bug | physical | 60 | 100 | TM | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Confuse Ray | ghost | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Dazzling Gleam | fairy | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Disarming Voice | fairy | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Double Edge | normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draining Kiss | fairy | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Endeavor | normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Fling | dark | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | fighting | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Ice Punch | ice | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Metronome | normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mud Slap | ground | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skitter Smack | bug | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | flying | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | dark | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | electric | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Punch | electric | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| U Turn | bug | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Water Pulse | water | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Attract | normal | status | – | 100 | Egg | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Growth | normal | status | – | – | Egg | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Roost | flying | status | – | – | Egg | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Illumise Sprites
With its sweet aroma, it guides Volbeat to draw signs with light in the night sky.
ILLUMISE attracts a swarm of VOLBEAT using a sweet fragrance. Once the VOLBEAT have gathered, this POKéMON leads the lit-up swarm in drawing geometric designs on the canvas of the night sky.
ILLUMISE leads a flight of illuminated VOLBEAT to draw signs in the night sky. This POKéMON is said to earn greater respect from its peers by composing more complex designs in the sky.
A nocturnal POKéMON that becomes active upon nightfall. It leads a VOLBEAT swarm to draw patterns in the night sky. Over 200 different patterns have been confirmed.
It guides VOLBEAT to draw signs in night skies. There are scientists that study the patterns it creates.
Illumise's Japanese name is Illumise (イルミーゼ). Here are all the official names for Illumise across different languages:
Illumise Breeding
How to Get Illumise
Illumise can be encountered in the wild across multiple Pokemon games. Here is how to obtain Illumise in every game where it is available:
About Illumise
Illumise is a Bug-type Pokemon introduced in Generation 3. With a Base Stat Total (BST) of 430, Illumise is classified as a Firefly Pokémon and is part of the Illumise evolution line.
In competitive play, Illumise is placed in the PU tier where it holds a 1.07% usage rate. Its key abilities are Oblivious and Tinted Lens and Prankster, which allow it to function as a versatile team member. Illumise is weak to Fire, Flying, Rock-type moves, so trainers should plan around these vulnerabilities.
Illumise can learn 94 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include U Turn, Encore, Thunder Wave, Sunny Day. Standing at 0.6m tall and weighing 17.7kg, Illumise has been a fan favorite since its debut in the Hoenn region games.