Appletun Abilities
Appletun Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Headbutt | normal | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Growth | normal | status | – | – | Level 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Withdraw | water | status | – | – | Level 1 | The user withdraws its body into its hard shell, boosting its Defense stat. |
| Sweet Scent | normal | status | – | 100 | Level 1 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Recycle | normal | status | – | – | Level 1 | The user recycles a held item that has been used in battle so it can be used again. |
| Astonish | ghost | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Curse | ghost | status | – | – | Level 4 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Stomp | normal | physical | 65 | 100 | Level 8 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Leech Seed | grass | status | – | 90 | Level 12 | A seed is planted on the target. It steals some HP from the target every turn. |
| Protect | normal | status | – | – | Level 16 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Bullet Seed | grass | physical | 25 | 100 | Level 20 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Recover | normal | status | – | – | Level 24 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Apple Acid | grass | special | 80 | 100 | Level 28 | The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. |
| Body Slam | normal | physical | 85 | 100 | Level 32 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Iron Defense | steel | status | – | – | Level 36 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Dragon Pulse | dragon | special | 85 | 100 | Level 40 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Energy Ball | grass | special | 90 | 100 | Level 44 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Amnesia | psychic | status | – | – | TM | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Body Press | fighting | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bulldoze | ground | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Draco Meteor | dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Tail | dragon | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Earthquake | ground | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | grass | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | grass | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | grass | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | grass | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Gyro Ball | steel | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Heavy Slam | steel | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| High Horsepower | ground | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Head | steel | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Leaf Storm | grass | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Light Screen | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magical Leaf | grass | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Outrage | dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Pounce | bug | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | psychic | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb | grass | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | grass | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stomping Tantrum | ground | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Appletun Sprites
Eating a sweet apple caused its evolution. A nectarous scent wafts from its body, luring in the bug Pokémon it preys on.
Its body is covered in sweet nectar, and the skin on its back is especially yummy. Children used to have it as a snack.
Appletun's Japanese name is Tarupple (タルップル). Here are all the official names for Appletun across different languages:
Appletun Breeding
How to Get Appletun
Appletun is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Appletun in every game where it is available:
About Appletun
Appletun is a Grass/Dragon-type Pokemon introduced in Generation 8. With a Base Stat Total (BST) of 485, Appletun is classified as a Apple Nectar Pokémon and is part of the Applin → Flapple → Appletun → Dipplin → Hydrapple evolution line.
In competitive play, Appletun is placed in the ZU tier where it holds a 5.56% usage rate. Its key abilities are Ripen and Gluttony and Thick Fat, which allow it to function as a versatile team member. Appletun is weak to Ice, Poison, Flying, Bug, Dragon, Fairy-type moves, so trainers should plan around these vulnerabilities.
Appletun can learn 60 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Apple Acid, Leech Seed, Recycle, Draco Meteor. Standing at 0.4m tall and weighing 13kg, Appletun has been a fan favorite since its debut in the Galar region games.