Meowstic Evolution
Meowstic Abilities
Prevents accuracy from being lowered.
Bypasses Light Screen, Reflect, and Safeguard.
Raises non-damaging moves' priority by one stage.
Meowstic Moves
| Move▲ | Type▲ | Cat.▲ | Pow▲ | Acc▲ | Method▲ | Description |
|---|---|---|---|---|---|---|
| Scratch | normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Leer | normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Mean Look | normal | status | – | – | Level 1 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Fake Out | normal | physical | 40 | 100 | Level 1 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Disarming Voice | fairy | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Confusion | psychic | special | 50 | 100 | Level 9 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Helping Hand | normal | status | – | – | Level 12 | The user assists an ally by boosting the power of that ally's attack. |
| Charm | fairy | status | – | 100 | Level 15 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Covet | normal | physical | 60 | 100 | Level 18 | The user endearingly approaches the target, then steals the target's held item. |
| Psybeam | psychic | special | 65 | 100 | Level 21 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Sucker Punch | dark | physical | 70 | 100 | Level 24 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Role Play | psychic | status | – | – | Level 29 | The user mimics the target completely, copying the target's Ability. |
| Light Screen | psychic | status | – | – | Level 34 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Reflect | psychic | status | – | – | Level 34 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Psyshock | psychic | special | 80 | 100 | Level 39 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Imprison | psychic | status | – | – | Level 44 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Quick Guard | fighting | status | – | – | Level 49 | The user protects itself and its allies from priority moves. |
| Psychic | psychic | special | 90 | 100 | Level 54 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Misty Terrain | fairy | status | – | – | Level 59 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Alluring Voice | fairy | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Baton Pass | normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Calm Mind | psychic | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charge Beam | electric | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Dark Pulse | dark | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | ground | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Endure | normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | grass | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Expanding Force | psychic | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Facade | normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | dark | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Giga Impact | normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gravity | psychic | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Hyper Beam | normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Nasty Plot | dark | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Play Rough | fairy | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protect | normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic Noise | psychic | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychic Terrain | psychic | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Rain Dance | water | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | psychic | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | ghost | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skill Swap | psychic | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stored Power | psychic | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | fire | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tera Blast | normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder Wave | electric | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | electric | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Trailblaze | grass | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | psychic | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | psychic | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Zen Headbutt | psychic | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Tickle | normal | status | – | 100 | Egg | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| Yawn | normal | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Meowstic Sprites
When in danger, it raises its ears and releases enough psychic power to grind a 10-ton truck into dust.
The eyeball patterns on the interior of its ears emit psychic energy. It keeps the patterns tightly covered because that power is too immense.
Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however.
The defensive instinct of the males is strong. It’s when they’re protecting themselves or their partners that they unleash their full power.
Meowstic's Japanese name is Nyaonix (ニャオニクス). Here are all the official names for Meowstic across different languages:
Meowstic Breeding
How to Get Meowstic
Meowstic is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Meowstic in every game where it is available:
About Meowstic
Meowstic is a Psychic-type Pokemon introduced in Generation 6. With a Base Stat Total (BST) of 466, Meowstic is classified as a Constraint Pokémon and is part of the Espurr → Meowstic → Meowstic (Female) evolution line.
In competitive play, Meowstic is placed in the ZU tier where it holds a 0.35% usage rate. Its key abilities are Keen Eye and Infiltrator and Prankster, which allow it to function as a versatile team member. Meowstic is weak to Bug, Ghost, Dark-type moves, so trainers should plan around these vulnerabilities.
Meowstic can learn 91 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include Thunderbolt, Alluring Voice, Psychic, Calm Mind. Standing at 0.6m tall and weighing 8.5kg, Meowstic has been a fan favorite since its debut in the Kalos region games.