#964 Palafin (Hero)

#964 Palafin (Hero)

Height1.8 m(5'11")
Weight97.4 kg(214.7 lbs)
Gender50%50%
Gen 9

Palafin (Hero)'s Detailed Stats

Lv
StatBaseLv
EVsIVsTotal
HP 100
341
Attack 160
356
Defense 97
230
Sp. Atk 106
248
Sp. Def 87
210
Speed 100
236
1621
Type Effectiveness

Palafin (Hero) Abilities

The Pokémon transforms into its Hero Form when it switches out.

View Palafin (Hero) Competitive StrategySets, counters, usage stats, tier placement, and team building guides

Palafin (Hero) Moves

Category
Type
MoveTypeCat.PowAccMethodDescription
Flip Turnwaterphysical60100Level UpAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Supersonicnormalstatus55Level Up 1The user generates odd sound waves from its body that confuse the target.
Water Gunwaterspecial40100Level Up 1The target is blasted with a forceful shot of water.
Jet Punchwaterphysical60100Level Up 1The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Astonishghostphysical30100Level Up 7The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Focus EnergynormalstatusLevel Up 10The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Aqua Jetwaterphysical40100Level Up 13The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Double Hitnormalphysical3590Level Up 17The user slams the target with a tail or the like. The target is hit twice in a row.
Divewaterphysical80100Level Up 21The user dives on the first turn, then floats up and attacks on the next turn.
Charmfairystatus100Level Up 25The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Acrobaticsflyingphysical55100Level Up 29The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Encorenormalstatus100Level Up 34The user compels the target to keep using the move it encored for three turns.
Aqua Tailwaterphysical9090Level Up 39The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
MisticestatusLevel Up 44The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Hydro Pumpwaterspecial11080Level Up 50The target is blasted by a huge volume of water launched under great pressure.
Focus Punchfightingphysical150100Level Up 55The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Wave Crashwaterphysical120100Level Up 61The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
AgilitypsychicstatusTM/HMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Aura Spherefightingspecial80TM/HMThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
Blizzardicespecial11070TM/HMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slamnormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Bulk UpfightingstatusTM/HMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Chilling Waterwaterspecial50100TM/HMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Close Combatfightingphysical120100TM/HMThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Disarming Voicefairyspecial40TM/HMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Drain Punchfightingphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Draining Kissfairyspecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Endeavornormalphysical100TM/HMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndurenormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facadenormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Flingdarkphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blastfightingspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga Impactnormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knotgrassspecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Hard Presssteelphysical0100TM/HMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
HazeicestatusTM/HMThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Helping HandnormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
Hyper Beamnormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voicenormalspecial90100TM/HMThe user attacks by letting loose a horribly loud, resounding cry.
Ice Beamicespecial90100TM/HMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punchicephysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
Icy Windicespecial5595TM/HMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Headsteelphysical80100TM/HMThe user slams the target with its steel-hard head. This may also make the target flinch.
Liquidationwaterphysical85100TM/HMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Outragedragonphysical120100TM/HMThe user rampages and attacks for two to three turns. The user then becomes confused.
ProtectnormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpnormalstatusTM/HMThe user hypnotizes itself into copying any stat change made by the target.
Rain DancewaterstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestpsychicstatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Reversalfightingphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
Sleep TalknormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstitutenormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Surfwaterspecial90100TM/HMThe user attacks everything around it by swamping its surroundings with a giant wave.
Swiftnormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Downnormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tauntdarkstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blastnormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Throat Chopdarkphysical80100TM/HMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Water Pulsewaterspecial60100TM/HMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
Waterfallwaterphysical80100TM/HMThe user charges at the target and may make it flinch.
Whirlpoolwaterspecial3585TM/HMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Zen Headbuttpsychicphysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Pokedex Entries
Scarlet

This Pokémon changes its appearance if it hears its allies calling for help. Palafin will never show anybody its moment of transformation.

Violet

Its physical capabilities are no different than a Finizen’s, but when its allies are in danger, it transforms and powers itself up.

In Other Languages

Palafin (Hero)'s Japanese name is Irukaman (イルカマン). Here are all the official names for Palafin (Hero) across different languages:

JapaneseイルカマンIrukaman
Korean돌핀맨
Chinese (Traditional)海豚俠
FrenchSuperdofin
GermanDelfinator
SpanishPalafin
ItalianPalafin
Chinese (Simplified)海豚侠

Palafin (Hero) Breeding

Egg Groups
Hatch Time10,240 steps(40 cycles)
Gender DifferencesNone
Misc Data
Catch Rate45
Base Friendship50
Growth RateSlow
Base Experience160

How to Get Palafin (Hero)

Palafin (Hero) is not catchable in the wild – it is typically obtained through gifts, events, or in-game trades. Here is how to obtain Palafin (Hero) in every game where it is available:

GameMethodLocationDetails
VariousWildAlternate FormForm Change
FAQ

About Palafin (Hero)

Palafin (Hero) is a Water-type Pokemon introduced in Generation 9. With a Base Stat Total (BST) of 650, Palafin (Hero) is classified as a Dolphin Pokémon and is part of the Finizen → Palafin → Palafin (Hero) evolution line.

In competitive play, Palafin (Hero) is placed in the Untiered tier where it holds a 0% usage rate. Its key abilities are Zero To Hero, which allow it to function as a versatile team member. Palafin (Hero) is weak to Electric, Grass-type moves, so trainers should plan around these vulnerabilities.

Palafin (Hero) can learn 62 moves across Level-up, TM, Tutor, and Egg methods. Its most popular competitive moves include . Standing at 1.8m tall and weighing 97.4kg, Palafin (Hero) has been a fan favorite since its debut in the Paldea region games.