Stall

Gen IV
Effect

This Pokémon moves last within its priority bracket. Multiple Pokémon with this ability move in order of Speed amongst themselves. The Full Incense and Lagging Tail take precedence over this ability; that is, Pokémon with these items move after Pokémon with this ability. Pokémon with both this ability and one of these items are delayed as much as if they had only the item. This ability works as usual during Trick Room: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.

GenerationGen IV
Pokemon1
Hidden Ability Holders0
Game Descriptions
Gen IVThe Pokémon moves after even slower foes.
Gen VThe Pokémon moves after all other Pokémon do.
Gen VIThe Pokémon moves after all other Pokémon do.
Gen VIIThe Pokémon moves after all other Pokémon do.
Gen VIIIThe Pokémon moves after all other Pokémon do.
Gen IXThe Pokémon is always the last to use its moves.

Stall in Battle

Stall is a unique speed manipulation ability that forces the user to move last within any given priority bracket, regardless of their actual Speed stat. When a Pokemon with Stall uses a move, it will act after all other Pokemon using moves of the same priority level, even if the Stall user would normally be faster. If multiple Pokemon have Stall and are using moves of the same priority, they will move among themselves in standard Speed order, with the fastest Stall user going first within that subset.

The ability has some interesting interactions with other speed-altering effects. Items like Full Incense and Lagging Tail actually override Stall, meaning Pokemon holding these items will move even later than Stall users. During Trick Room, Stall maintains its core function but operates within the reversed speed mechanics - Stall users will still move after other Pokemon, but in the reverse Speed order typical of Trick Room conditions.

Competitively, Stall is exclusively found on Sableye, where it can serve specific strategic purposes. The guaranteed last move can be valuable for revenge killing with priority moves, ensuring setup moves happen after opponents act, or creating predictable turn orders for complex strategies. However, the ability's utility is quite situational, as moving last is generally disadvantageous in most competitive scenarios, making it more of a niche tool than a consistently powerful ability.

Pokemon With Stall (1)

#NameTypeOther AbilitiesHidden?HPAtkDefSpASpDSpeTotal
#302SableyeSableyeRegular507575656550380

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