Évolution de Viridium
Stats détaillées de Viridium
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 91 | 323 | |||
| Attaque | 90 | 216 | |||
| Défense | 72 | 180 | |||
| Atq. Spé. | 90 | 216 | |||
| Déf. Spé. | 129 | 294 | |||
| Vitesse | 108 | 252 | |||
| 1481 | |||||
Talents de Viridium
Raises Attack one stage upon taking damage from a Dark move.
Capacités de Viridium
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Vive-Attaque | Normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Coup d’Main | Normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Rengorgement | Normal | status | – | – | Level 1 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Feuille Magik | Plante | special | 60 | – | Level 7 | The user scatters curious leaves that chase the target. This attack never misses. |
| Prévention | Combat | status | – | – | Level 14 | The user protects itself and its allies from priority moves. |
| Double Pied | Combat | physical | 30 | 100 | Level 21 | The user attacks by kicking the target twice in a row using two feet. |
| Vengeance | Normal | physical | 70 | 100 | Level 28 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Giga-Sangsue | Plante | special | 75 | 100 | Level 35 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Synthèse | Plante | status | – | – | Level 42 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Lame Sainte | Combat | physical | 90 | 100 | Level 49 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Danse Lames | Normal | status | – | – | Level 56 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Lame Feuille | Plante | physical | 90 | 100 | Level 63 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Close Combat | Combat | physical | 120 | 100 | Level 70 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Aéropique | Vol | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Lame d’Air | Vol | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Aurasphère | Combat | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Balle Graine | Plante | physical | 25 | 100 | TM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Plénitude | Psy | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Coaching | Combat | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Éco-Sphère | Plante | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Faux-Chage | Normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gliss’Herbe | Plante | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Tempête Verte | Plante | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Boost | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Protection | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Hurlement | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Canon Graine | Plante | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Estocorne | Acier | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Lance-Soleil | Plante | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Lame Solaire | Plante | physical | 125 | 100 | TM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Lame de Roc | Roche | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Prio-Parade | Combat | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Onde Vide | Combat | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Plaie Croix | Insecte | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Psykoud’Boul | Psy | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Bélier | Normal | physical | 90 | 85 | Egg | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Sprites de Viridium
This Pokémon fought humans in order to protect its friends. Legends about it continue to be passed down.
Its head sprouts horns as sharp as blades. Using whirlwind-like movements, it confounds and swiftly cuts opponents.
Legends say this Pokémon confounded opponents with its swift movements.
A legend tells of this Pokémon working together with Cobalion and Terrakion to protect the Pokémon of the Unova region.
It darts around opponents with a flurry of quick movements, slicing them up with its horns.
Le nom japonais de Viridium est Virizion (ビリジオン). Voici tous les noms officiels de Viridium dans différentes langues :
Reproduction de Viridium
Comment obtenir Viridium
Viridium ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Viridium dans tous les jeux où il est disponible :
À propos de Viridium
Viridium est un Pokémon de type Plante/Combat introduit à la génération 5. Avec un total de stats de base (BST) de 580, Viridium est de l'espèce Pokémon Plaine Verte et fait partie de la chaîne d'évolution Viridium.
En compétition, Viridium est placé dans le tier ZU, avec un taux d'utilisation de 1.87 %. Ses principaux talents sont Cœur Noble, qui lui permettent d'agir comme un membre d'équipe polyvalent. Viridium est faible aux attaques de type Vol, Feu, Glace, Poison, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Viridium peut apprendre 81 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Giga-Sangsue, Plénitude, Lame d’Air, Aurasphère. Mesurant 2 m et pesant 200 kg, Viridium est apprécié des fans depuis ses débuts dans les jeux de la région de Unys.