#658.1 Amphinobi Forme Sacha

#658.1 Amphinobi Forme Sacha

Taille1.5 m(4'11")
Poids40 kg(88.2 lbs)
Sexe87.5%12.5%
Gén. 6

Stats détaillées de Amphinobi Forme Sacha

Niv.
StatBaseNiv.
EVIVTotal
PV 72
285
Attaque 145
326
Défense 67
170
Atq. Spé. 153
342
Déf. Spé. 71
178
Vitesse 132
300
1601
Efficacité des types

Talents de Amphinobi Forme Sacha

When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack, Sp. Atk, and Speed stats are boosted.

Voir la stratégie compétitive de Amphinobi Forme SachaSets, contres, stats d'utilisation, tier et guides de construction d'équipe

Capacités de Amphinobi Forme Sacha

Catégorie
Type
CapacitéTypeCat.Puis.Préc.MéthodeDescription
SheaurikenEauspecial15100Level UpThe user hits the target with throwing stars two to five times in a row. This move always goes first.
Écras’FaceNormalphysical40100Level Up 1The target is physically pounded with a long tail, a foreleg, or the like.
RugissementNormalstatus100Level Up 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Pistolet à OEauspecial40100Level Up 1The target is blasted with a forceful shot of water.
Vive-AttaqueNormalphysical40100Level Up 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Buée NoireGlacestatusLevel Up 1The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
ImitationPsystatusLevel Up 1The user mimics the target completely, copying the target's Ability.
Tranche-NuitTénèbresphysical70100Level Up 1The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
LéchouilleSpectrephysical30100Level Up 10The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.
VibraquaEauspecial60100Level Up 14The user attacks the target with a pulsing blast of water. This may also confuse the target.
BrouillardNormalstatus100Level Up 19The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
Ombre PortéeSpectrephysical40100Level Up 23The user extends its shadow and attacks the target from behind. This move always goes first.
PicotsSolstatusLevel Up 28The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
AéropiqueVolphysical60Level Up 33The user confounds the target with speed, then slashes. This attack never misses.
ClonageNormalstatusLevel Up 42The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ExtrasenseurPsyspecial80100Level Up 49The user attacks with an odd, unseeable power. This may also make the target flinch.
RefletNormalstatusLevel Up 56By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
HydrocanonEauspecial11080Level Up 68The target is blasted by a huge volume of water launched under great pressure.
BlizzardGlacespecial11070TM/HMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Casse-BriqueCombatphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Douche FroideEauspecial50100TM/HMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
VibrobscurTénèbresspecial80100TM/HMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
TunnelSolphysical80100TM/HMThe user burrows into the ground on the first turn, then attacks on the next turn.
TénacitéNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FaçadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Faux-ChageNormalphysical40100TM/HMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
DégommageTénèbresphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Giga ImpactNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Nœud HerbePlantespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
DétricanonPoisonphysical12080TM/HMThe user shoots filthy garbage at the target to attack. This may also poison the target.
Coup d’MainNormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
HydroblastEauspecial15090TM/HMThe target is hit with a watery blast. The user can't move on the next turn.
UltralaserNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
Laser GlaceGlacespecial90100TM/HMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Poing GlaceGlacephysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
Vent GlaceGlacespecial5595TM/HMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Aqua-BrècheEauphysical85100TM/HMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
BalayageCombatphysical100TM/HMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
BalayetteCombatphysical65100TM/HMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Tir de BoueSolspecial5595TM/HMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Coud’BoueSolspecial20100TM/HMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
AbriNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danse PluieEaustatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReposPsystatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ÉboulementRochephysical7590TM/HMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TomberocheRochephysical6095TM/HMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Blabla DodoNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Chute de NeigeGlacestatus0TM/HMThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
SurfEauspecial90100TM/HMThe user attacks everything around it by swamping its surroundings with a giant wave.
MétéoresNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Danse LamesNormalstatusTM/HMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
BélierNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocTénèbresstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Téra ExplosionNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
LarcinTénèbresphysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Pics ToxikPoisonstatusTM/HMThe user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
DésherbaffePlantephysical50100TM/HMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Demi-TourInsectephysical70100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Aire d’EauEauspecial80100TM/HMA column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
CascadeEauphysical80100TM/HMThe user charges at the target and may make it flinch.
Entrées du Pokédex
X

It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.

Y

It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.

Dans d'autres langues

Le nom japonais de Amphinobi Forme Sacha est Gekkouga (ゲッコウガ). Voici tous les noms officiels de Amphinobi Forme Sacha dans différentes langues :

JapaneseゲッコウガGekkouga
Korean개굴닌자
Chinese (Traditional)甲賀忍蛙
FrenchAmphinobi
GermanQuajutsu
SpanishGreninja
ItalianGreninja
Chinese (Simplified)甲贺忍蛙

Reproduction de Amphinobi Forme Sacha

Espèce
Pokémon Ninja
Groupes Œuf
Aquatique 1
Temps d'éclosion5,120 pas(20 cycles)
Différences de sexeAucun
Données diverses
Taux de capture45
Bonheur de base70
Courbe d'expérienceMedium Slow
Expérience de base288

Comment obtenir Amphinobi Forme Sacha

Amphinobi Forme Sacha ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Amphinobi Forme Sacha dans tous les jeux où il est disponible :

JeuMéthodeLieuDétails
VariousSauvageAlternate FormForm Change
FAQ

À propos de Amphinobi Forme Sacha

Amphinobi Forme Sacha est un Pokémon de type Eau/Ténèbres introduit à la génération 6. Avec un total de stats de base (BST) de 640, Amphinobi Forme Sacha est de l'espèce Pokémon Ninja et fait partie de la chaîne d'évolution Grenousse → Croâporal → Amphinobi → Amphinobi Forme Sacha.

En compétition, Amphinobi Forme Sacha est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Synergie, qui lui permettent d'agir comme un membre d'équipe polyvalent. Amphinobi Forme Sacha est faible aux attaques de type Électrik, Plante, Combat, Insecte, Fée, les Dresseurs doivent donc anticiper ces faiblesses.

Amphinobi Forme Sacha peut apprendre 81 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 1.5 m et pesant 40 kg, Amphinobi Forme Sacha est apprécié des fans depuis ses débuts dans les jeux de la région de Kalos.