Évolution de Lanssorien
Stats détaillées de Lanssorien
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 88 | 317 | |||
| Attaque | 120 | 276 | |||
| Défense | 75 | 186 | |||
| Atq. Spé. | 100 | 236 | |||
| Déf. Spé. | 75 | 186 | |||
| Vitesse | 142 | 320 | |||
| 1521 | |||||
Talents de Lanssorien
Prevents stats from being lowered by other Pokémon.
Bypasses Light Screen, Reflect, and Safeguard.
Has a 30% chance of Disabling any move that hits the Pokémon.
Capacités de Lanssorien
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Morsure | Ténèbres | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Vive-Attaque | Normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Draco-Souffle | Dragon | special | 60 | 100 | Level 1 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Étonnement | Spectre | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Harcèlement | Insecte | special | 20 | 100 | Level 1 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Draco-Flèches | Dragon | physical | 50 | 100 | Level 1 | The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once. |
| Verrouillage | Normal | status | – | – | Level 6 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Assurance | Ténèbres | physical | 60 | 100 | Level 12 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Châtiment | Spectre | special | 65 | 100 | Level 18 | This relentless attack does massive damage to a target affected by status conditions. |
| Hâte | Psy | status | – | – | Level 24 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Coup Double | Normal | physical | 35 | 90 | Level 30 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Demi-Tour | Insecte | physical | 70 | 100 | Level 36 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Danse Draco | Dragon | status | – | – | Level 42 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Hantise | Spectre | physical | 90 | 100 | Level 48 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Bélier | Normal | physical | 90 | 85 | Level 54 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Draco-Charge | Dragon | physical | 100 | 75 | Level 63 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Damoclès | Normal | physical | 120 | 100 | Level 70 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dernier Recours | Normal | physical | 140 | 100 | Level 78 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Acrobatie | Vol | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Abattage | Dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Draco-Météore | Dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Cri Draconique | Dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Draco-Griffe | Dragon | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Draco-Choc | Dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Draco-Queue | Dragon | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Déflagration | Feu | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Lance-Flammes | Feu | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Vol | Vol | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hydrocanon | Eau | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Ultralaser | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Ombre Nocturne | Spectre | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Colère | Dragon | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Bond | Insecte | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho-Croc | Psy | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Protection | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Lance-Soleil | Plante | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | Eau | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Feu Follet | Feu | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Sprites de Lanssorien
When it isn’t battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles.
Apparently the Dreepy inside Dragapult’s horns eagerly look forward to being launched out at Mach speeds.
Le nom japonais de Lanssorien est Dorapult (ドラパルト). Voici tous les noms officiels de Lanssorien dans différentes langues :
Reproduction de Lanssorien
Comment obtenir Lanssorien
Lanssorien ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Lanssorien dans tous les jeux où il est disponible :
À propos de Lanssorien
Lanssorien est un Pokémon de type Dragon/Spectre introduit à la génération 8. Avec un total de stats de base (BST) de 600, Lanssorien est de l'espèce Pokémon Furtif et fait partie de la chaîne d'évolution Fantyrm → Dispareptil → Lanssorien.
En compétition, Lanssorien est placé dans le tier Monotype, avec un taux d'utilisation de 18.14 %. Ses principaux talents sont Corps Sain et Infiltration et Corps Maudit, qui lui permettent d'agir comme un membre d'équipe polyvalent. Lanssorien est faible aux attaques de type Glace, Spectre, Dragon, Ténèbres, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Lanssorien peut apprendre 69 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Draco-Flèches, Hantise, Demi-Tour, Ball’Ombre. Mesurant 3 m et pesant 50 kg, Lanssorien est apprécié des fans depuis ses débuts dans les jeux de la région de Galar.