Évolution de Soporifik
Stats détaillées de Soporifik
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 60 | 261 | |||
| Attaque | 48 | 132 | |||
| Défense | 45 | 126 | |||
| Atq. Spé. | 43 | 122 | |||
| Déf. Spé. | 90 | 216 | |||
| Vitesse | 42 | 120 | |||
| 977 | |||||
Talents de Soporifik
Prevents sleep.
Reveals the opponents' strongest move upon entering battle.
Prevents flinching.
Capacités de Soporifik
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Écras’Face | Normal | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Hypnose | Psy | status | – | 60 | Level 1 | The user employs hypnotic suggestion to make the target fall asleep. |
| Entrave | Normal | status | – | 100 | Level 5 | For four turns, the target will be unable to use whichever move it last used. |
| Choc Mental | Psy | special | 50 | 100 | Level 9 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Coup d’Boule | Normal | physical | 70 | 100 | Level 13 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Gaz Toxik | Poison | status | – | 90 | Level 17 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Rafale Psy | Psy | special | 65 | 100 | Level 21 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Boost | Normal | status | – | – | Level 25 | The user hypnotizes itself into copying any stat change made by the target. |
| Psykoud’Boul | Psy | physical | 80 | 90 | Level 29 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Vantardise | Normal | status | – | 85 | Level 33 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Psyko | Psy | special | 90 | 100 | Level 37 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Machination | Ténèbres | status | – | – | Level 41 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Choc Psy | Psy | special | 80 | 100 | Level 45 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Prescience | Psy | special | 120 | 100 | Level 49 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Plénitude | Psy | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Malédiction | Spectre | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Éclat Magique | Fée | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Vampi-Poing | Combat | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Vampibaiser | Fée | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Vaste Pouvoir | Psy | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Mitra-Poing | Combat | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Tricherie | Ténèbres | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Nœud Herbe | Plante | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Buée Noire | Glace | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Possessif | Psy | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Sabotage | Ténèbres | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Balayette | Combat | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Métronome | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Ombre Nocturne | Spectre | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Dissonance Psy | Psy | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Champ Psychique | Psy | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Protection | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Ball’Ombre | Spectre | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Échange | Psy | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Force Ajoutée | Psy | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Cage Éclair | Électrik | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Toxik | Poison | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Tour de Magie | Psy | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distorsion | Psy | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Poing Feu | Feu | physical | 75 | 100 | Egg | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flatterie | Ténèbres | status | – | 100 | Egg | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Permugarde | Psy | status | – | – | Egg | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Poing Glace | Glace | physical | 75 | 100 | Egg | The target is attacked with an icy punch. This may also leave the target frozen. |
| Partage Force | Psy | status | – | – | Egg | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Coupe Psycho | Psy | physical | 70 | 100 | Egg | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Imitation | Psy | status | – | – | Egg | The user mimics the target completely, copying the target's Ability. |
| Poing Éclair | Électrik | physical | 75 | 100 | Egg | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
Sprites de Soporifik
Puts enemies to sleep then eats their dreams. Occasionally gets sick from eating bad dreams.
If you sleep by it all the time, it will sometimes show you dreams it has eaten in the past.
If you think that you had a good dream, but you can't remember it, a DROWZEE has probably eaten it.
It remembers every dream it eats. It rarely eats the dreams of adults because children's are much tastier.
When it twitches its nose, it can tell where someone is sleeping and what that person is dreaming about.
Le nom japonais de Soporifik est Sleep (スリープ). Voici tous les noms officiels de Soporifik dans différentes langues :
Reproduction de Soporifik
Comment obtenir Soporifik
Soporifik peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Soporifik dans tous les jeux où il est disponible :
À propos de Soporifik
Soporifik est un Pokémon de type Psy introduit à la génération 1. Avec un total de stats de base (BST) de 328, Soporifik est de l'espèce Pokémon Hypnose et fait partie de la chaîne d'évolution Soporifik → Hypnomade.
En compétition, Soporifik est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Insomnia et Prédiction et Attention, qui lui permettent d'agir comme un membre d'équipe polyvalent. Soporifik est faible aux attaques de type Insecte, Spectre, Ténèbres, les Dresseurs doivent donc anticiper ces faiblesses.
Soporifik peut apprendre 115 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 1 m et pesant 32.4 kg, Soporifik est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.