Évolution de Draco
Stats détaillées de Draco
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 61 | 263 | |||
| Attaque | 84 | 204 | |||
| Défense | 65 | 166 | |||
| Atq. Spé. | 70 | 176 | |||
| Déf. Spé. | 70 | 176 | |||
| Vitesse | 70 | 176 | |||
| 1161 | |||||
Talents de Draco
Has a 33% chance of curing any major status ailment after each turn.
Increases Defense to 1.5× with a major status ailment.
Capacités de Draco
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Ligotage | Normal | physical | 15 | 90 | Level 1 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Groz’Yeux | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Cage Éclair | Électrik | status | – | 90 | Level 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| Ouragan | Dragon | special | 40 | 100 | Level 1 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Draco-Queue | Dragon | physical | 60 | 90 | Level 15 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Hâte | Psy | status | – | – | Level 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Souplesse | Normal | physical | 80 | 75 | Level 25 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Hydro-Queue | Eau | physical | 90 | 90 | Level 33 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Draco-Charge | Dragon | physical | 100 | 75 | Level 39 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Rune Protect | Normal | status | – | – | Level 46 | The user creates a protective field that prevents status conditions for five turns. |
| Danse Pluie | Eau | status | – | – | Level 53 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Danse Draco | Dragon | status | – | – | Level 60 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Colère | Dragon | physical | 120 | 100 | Level 67 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Ultralaser | Normal | special | 150 | 90 | Level 74 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Blizzard | Glace | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Abattage | Dragon | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Douche Froide | Eau | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Draco-Météore | Dragon | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Cri Draconique | Dragon | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Draco-Choc | Dragon | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Déflagration | Feu | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Danse Flammes | Feu | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Lance-Flammes | Feu | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Buée Noire | Glace | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Coup d’Main | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hydrocanon | Eau | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Laser Glace | Glace | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Vent Glace | Glace | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Tête de Fer | Acier | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rafale Écailles | Dragon | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | Eau | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fatal-Foudre | Électrik | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Tonnerre | Électrik | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Vibraqua | Eau | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Cascade | Eau | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Ball’Météo | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
Sprites de Draco
A mystical POKéMON that exudes a gentle aura. Has the ability to change climate conditions.
According to a witness, its body was surrounded by a strange aura that gave it a mystical look.
They say that if it emits an aura from its whole body, the weather will begin to change instantly.
Its crystalline orbs appear to give this POKéMON the power to freely control the weather.
It is called the divine POKéMON. When its entire body brightens slightly, the weather changes.
Le nom japonais de Draco est Hakuryu (ハクリュー). Voici tous les noms officiels de Draco dans différentes langues :
Reproduction de Draco
Comment obtenir Draco
Draco ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Draco dans tous les jeux où il est disponible :
À propos de Draco
Draco est un Pokémon de type Dragon introduit à la génération 1. Avec un total de stats de base (BST) de 420, Draco est de l'espèce Pokémon Dragon et fait partie de la chaîne d'évolution Minidraco → Draco → Dracolosse.
En compétition, Draco est placé dans le tier ZU, avec un taux d'utilisation de 0.07 %. Ses principaux talents sont Mue et Écaille Spéciale, qui lui permettent d'agir comme un membre d'équipe polyvalent. Draco est faible aux attaques de type Glace, Dragon, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Draco peut apprendre 84 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Danse Draco, Vitesse Extrême, Colère, Repos. Mesurant 4 m et pesant 16.5 kg, Draco est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.