Stats détaillées de Tygnon
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 50 | 241 | |||
| Attaque | 105 | 246 | |||
| Défense | 79 | 194 | |||
| Atq. Spé. | 35 | 106 | |||
| Déf. Spé. | 110 | 256 | |||
| Vitesse | 76 | 188 | |||
| 1231 | |||||
Talents de Tygnon
Prevents accuracy from being lowered.
Strengthens punch-based moves to 1.2× their power.
Prevents flinching.
Capacités de Tygnon
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Charge | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Puissance | Normal | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Bluff | Normal | physical | 40 | 100 | Level 1 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Coup d’Main | Normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Ruse | Normal | physical | 30 | 100 | Level 1 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Vampi-Poing | Combat | physical | 75 | 100 | Level 1 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Mach Punch | Combat | physical | 40 | 100 | Level 4 | The user throws a punch at blinding speed. This move always goes first. |
| Onde Vide | Combat | special | 40 | 100 | Level 8 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Détection | Combat | status | – | – | Level 12 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pisto-Poing | Acier | physical | 40 | 100 | Level 16 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Prévention | Combat | status | – | – | Level 21 | The user protects itself and its allies from priority moves. |
| Poing Feu | Feu | physical | 75 | 100 | Level 24 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Poing Glace | Glace | physical | 75 | 100 | Level 24 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Poing Éclair | Électrik | physical | 75 | 100 | Level 24 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Hâte | Psy | status | – | – | Level 28 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Ultimapoing | Normal | physical | 80 | 85 | Level 32 | The target is slugged by a punch thrown with muscle-packed power. |
| Close Combat | Combat | physical | 120 | 100 | Level 36 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Riposte | Combat | physical | – | 100 | Level 40 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Mitra-Poing | Combat | physical | 150 | 100 | Level 44 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Aurasphère | Combat | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Relais | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Casse-Brique | Combat | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Gonflette | Combat | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Piétisol | Sol | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Coaching | Combat | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Damoclès | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Séisme | Sol | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Effort | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Dégommage | Ténèbres | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Exploforce | Combat | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Sabotage | Ténèbres | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Balayage | Combat | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Balayette | Combat | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Métronome | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Coud’Boue | Sol | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Direct Toxik | Poison | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contre | Combat | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Éboulement | Roche | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tomberoche | Roche | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Grimace | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Lame de Roc | Roche | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Zénith | Feu | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Météores | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danse Lames | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provoc | Ténèbres | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Larcin | Ténèbres | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Exécu-Son | Ténèbres | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Désherbaffe | Plante | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Prio-Parade | Combat | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Brouhaha | Normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Pied Voltige | Combat | physical | 130 | 90 | Egg | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| Tour Rapide | Normal | physical | 50 | 100 | Egg | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
Sprites de Tygnon
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Punches in cork screw fashion. It can punch its way through a concrete wall in the same way as a drill.
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
To increase the strength of all its punch moves, it spins its arms just before making contact.
Le nom japonais de Tygnon est Ebiwalar (エビワラー). Voici tous les noms officiels de Tygnon dans différentes langues :
Reproduction de Tygnon
Comment obtenir Tygnon
Tygnon ne peut pas être capturé dans la nature : il est généralement obtenu par des cadeaux, événements ou échanges en jeu. Voici comment obtenir Tygnon dans tous les jeux où il est disponible :
À propos de Tygnon
Tygnon est un Pokémon de type Combat introduit à la génération 1. Avec un total de stats de base (BST) de 455, Tygnon est de l'espèce Pokémon Puncheur et fait partie de la chaîne d'évolution Debugant → Kicklee → Tygnon → Kapoera.
En compétition, Tygnon est placé dans le tier ZU, avec un taux d'utilisation de 1.08 %. Ses principaux talents sont Regard Vif et Poing de Fer et Attention, qui lui permettent d'agir comme un membre d'équipe polyvalent. Tygnon est faible aux attaques de type Vol, Psy, Fée, les Dresseurs doivent donc anticiper ces faiblesses.
Tygnon peut apprendre 103 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent Tour Rapide, Sabotage, Vampi-Poing, Mach Punch. Mesurant 1.4 m et pesant 50.2 kg, Tygnon est apprécié des fans depuis ses débuts dans les jeux de la région de Kanto.