Évolution de Azurill
Stats détaillées de Azurill
| Stat | Base | EV | IV | Total | |
|---|---|---|---|---|---|
| PV | 50 | 241 | |||
| Attaque | 20 | 76 | |||
| Défense | 40 | 116 | |||
| Atq. Spé. | 20 | 76 | |||
| Déf. Spé. | 40 | 116 | |||
| Vitesse | 20 | 76 | |||
| 701 | |||||
Talents de Azurill
Halves damage from Fire and Ice moves.
Doubles Attack in battle.
Absorbs Grass moves, raising Attack one stage.
Capacités de Azurill
| Capacité▲ | Type▲ | Cat.▲ | Puis.▲ | Préc.▲ | Méthode▲ | Description |
|---|---|---|---|---|---|---|
| Mimi-Queue | Normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Pistolet à O | Eau | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Trempette | Normal | status | – | – | Level 1 | The user just flops and splashes around to no effect at all... |
| Coup d’Main | Normal | status | – | – | Level 3 | The user assists an ally by boosting the power of that ally's attack. |
| Bulles d’O | Eau | special | 65 | 100 | Level 6 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Charme | Fée | status | – | 100 | Level 9 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Souplesse | Normal | physical | 80 | 75 | Level 12 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Rebond | Vol | physical | 85 | 85 | Level 15 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| Voix Envoûtante | Fée | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Blizzard | Glace | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Plaquage | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Vampibaiser | Fée | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Encore | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Ténacité | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Façade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Croco Larme | Ténèbres | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Mégaphone | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Laser Glace | Glace | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Vent Glace | Glace | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Mur Lumière | Psy | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Tir de Boue | Sol | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Coud’Boue | Sol | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Abri | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danse Pluie | Eau | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Repos | Psy | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Blabla Dodo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Clonage | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Eau | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Bélier | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Téra Explosion | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Cascade | Eau | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Aqua-Jet | Eau | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Cognobidon | Normal | status | – | – | Egg | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Photocopie | Normal | status | – | – | Egg | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Requiem | Normal | status | – | – | Egg | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Cadeau | Normal | physical | – | 90 | Egg | The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. |
| Berceuse | Normal | status | – | 55 | Egg | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
| Détrempage | Eau | status | – | 100 | Egg | The user shoots a torrent of water that changes the target's type to Water. |
| Ultrason | Normal | status | – | 55 | Egg | The user generates odd sound waves from its body that confuse the target. |
| Chatouille | Normal | status | – | 100 | Egg | The user tickles the target into laughing, lowering its Attack and Defense stats. |
Sprites de Azurill
A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
AZURILL spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these POKéMON managed to hurl itself a record 33 feet.
AZURILL’s tail is large and bouncy. It is packed full of the nutrients this POKéMON needs to grow. AZURILL can be seen bouncing and playing on its big, rubbery tail.
Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun.
It battles by flinging around its tail, which is bigger than its body. The tail is a flotation device in water.
Le nom japonais de Azurill est Ruriri (ルリリ). Voici tous les noms officiels de Azurill dans différentes langues :
Reproduction de Azurill
Comment obtenir Azurill
Azurill peut être rencontré dans la nature dans plusieurs jeux Pokémon. Voici comment obtenir Azurill dans tous les jeux où il est disponible :
À propos de Azurill
Azurill est un Pokémon de type Normal/Fée introduit à la génération 3. Avec un total de stats de base (BST) de 190, Azurill est de l'espèce Pokémon Point Polka et fait partie de la chaîne d'évolution Azurill → Marill → Azumarill.
En compétition, Azurill est placé dans le tier Untiered, avec un taux d'utilisation de 0 %. Ses principaux talents sont Isograisse et Coloforce et Herbivore, qui lui permettent d'agir comme un membre d'équipe polyvalent. Azurill est faible aux attaques de type Poison, Acier, les Dresseurs doivent donc anticiper ces faiblesses.
Azurill peut apprendre 74 capacités par montée de niveau, CT, Maître des Capacités et Œuf. Ses capacités compétitives les plus populaires incluent . Mesurant 0.2 m et pesant 2 kg, Azurill est apprécié des fans depuis ses débuts dans les jeux de la région de Hoenn.